Commit History

Autor SHA1 Mensaxe Data
  Mu Daosheng 745502aff3 Add ambient color for palette %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng ab88af6629 Remove unused variable %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng ad9dd38d8d Fix texture mapping bug through flipping texCoord.v %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 5170df048c clean color and can use domElement parameter. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 60c945921b Support phong/lambert lighting %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 5bd0cf8fa9 transparent texture blending support %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng c1034bc24b Finish the texture mapping implementation. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng adb93c23d8 texture coordinate use half-edge method %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 5e2412d26e Create texture data and draw texture %!s(int64=11) %!d(string=hai) anos
  Mr.doob 0fd4d8655a CanvasRenderer/SoftwareRenderer: Added support for new alpha property. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6d552061ed SoftwareRenderer: No sorting needed. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9fe88e67e6 SoftwareRenderer: Implemented clearColor. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 62dbfbf99d RenderableFace3 to RenderableFace %!s(int64=11) %!d(string=hai) anos
  Mr.doob 314067bef1 SoftwareRenderer: Added Sprite support. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 713cdf9452 Removed Face4 out of other renderers. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 433222e4e9 SoftwareRenderer: Moving the rectangle reset to the clear. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2e8db19ff5 Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2bea59fa73 SoftwareRenderer: Added support for FaceColors. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 46760cac8d SoftwareRenderer: Support color change. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 20f61f9203 Projector: BoundingBox check for triangles outside the frustum. %!s(int64=12) %!d(string=hai) anos
  Mr.doob bdba755c33 SoftwareRenderer: Started to implement shader system. %!s(int64=12) %!d(string=hai) anos
  Mr.doob ea9ec29ff4 SoftwareRenderer: Removed unneded call and added compatibility methods for WebGLRenderer (uh...). %!s(int64=12) %!d(string=hai) anos
  Mr.doob c79c3db2e1 SoftwareRenderer: Small fixes. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 5120a07896 SoftwareRenderer now features zbuffering. @rygorous ftw! %!s(int64=12) %!d(string=hai) anos
  Mr.doob 23fa97939b SoftwareRenderer: Workaround for avoiding drawing outside the buffer. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b6de3cf248 SoftwareRenderer: Avoid clearing when there is nothing to clear. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a58bd90487 SoftwareRenderer: Renamed callback to shader. Inlined shader code. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 79a3cd0706 SoftwareRenderer: Fixed the distortion bug and experimented wth a hacky way of passing different "materials" to the rasterer. %!s(int64=12) %!d(string=hai) anos
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. %!s(int64=12) %!d(string=hai) anos