提交历史

作者 SHA1 备注 提交日期
  Ben Houston 7634394d63 comment out hack to try and get quaternions to match. 10 年之前
  Ben Houston d76c4fc3bc playing around with getting node animations oriented the right way. 10 年之前
  Ben Houston 3905008aea cleaning up example for node animations. 10 年之前
  Ben Houston 8b5f0d5b63 fix off by one bugs in KeyframeTrack.shift/scale - was skipping first key. 10 年之前
  Ben Houston 8b071b918e add ability to multiple QuaternionKeyframeTracks with quaternions. 10 年之前
  Ben Houston 1cefeae8a1 fix potential null reference. 10 年之前
  Ben Houston fc212a3f98 add first example for loading node animations from ObjectLoader. 10 年之前
  Ben Houston a185475c35 add *KeyframeTrack.clone(). 10 年之前
  Ben Houston d69840c682 KeyframeTrack.trim( start, end ). Return this if possible. Use fps in ObjectLoader. Add KeyframeTrack.scale() 10 年之前
  Ben Houston 40a952e2d6 allow for cloning of boolean keyframe tracks. 10 年之前
  Ben Houston ac12e432c5 add KeyframeTrack.shift function to move keyframes around in time. 10 年之前
  Ben Houston a15ffe8dd9 fix bug in ObjectLoader. 10 年之前
  Ben Houston 6564cc83c1 combine all tracks on a subhierarchy into one animation clip on the top level node. 10 年之前
  Ben Houston 0de4a5509b fix name bug in scene object tracks. 10 年之前
  Ben Houston cce87943e0 object loader can now parse tracks on individual objects for scene animations. 10 年之前
  Ben Houston 75b996ae6d allow for tracks to parse themselves via static memebers. 10 年之前
  Ben Houston 4c7962b7a1 allow for automatic detection of AnimationClip lengths. 10 年之前
  Ben Houston fa92cf1511 Merge branch 'dev' of [email protected]:mrdoob/three.js into modernAnimationSystem 10 年之前
  Ben Houston 73a55e948a complete creation of type-specific KeyframeTrack classes. 10 年之前
  Mr.doob 5df5fc57f0 WebGLObjects: Faster checkEdge. 10 年之前
  Mr.doob 06eb8c06c2 WebGLObjects: Fixed TypeArray check. 10 年之前
  Mr.doob db30ac4cb3 Merge pull request #7012 from tschw/PlayerPortability 10 年之前
  Mr.doob 51ca5fb5e6 Updated builds. 10 年之前
  Mr.doob eddf3daee7 WebGLRenderer: Compute wireframe only when needed. 10 年之前
  Mr.doob 9518488760 Updated builds. 10 年之前
  Mr.doob 08b05d39d8 Simplified Babylon example. 10 年之前
  Mr.doob 93534a11ac WebGLGeometries: Check for duplicate edges. Currently too slow... 10 年之前
  tschw 7827355305 Player: Add fallback for 'performance.now()'. 10 年之前
  tschw c2f5a8ce9c Player: Improved cross-browser error reporting. 10 年之前
  Mr.doob 55ecba7ff7 Simplified Wireframe Index Buffer code. Also fixed MeshFaceMaterial.material.wireframe. 10 年之前