Commit History

作者 SHA1 備註 提交日期
  alteredq 38d6c4b183 Updated builds. 13 年之前
  alteredq 265b351683 Small optimization in reflection shader code. 13 年之前
  alteredq 8d330fdeb2 Fixed reflection and added handling of refraction to normal map shader. 13 年之前
  alteredq 67079ebe2a Fixed wireframe warnings coming from Material.setValues 13 年之前
  alteredq 26fc6dd634 Unflipped UVs for TorusGeometry. 13 年之前
  alteredq cdd0b1f36f Unflipped UVs for ExtrudeGeometry. 13 年之前
  alteredq de87de4f7a Unflipped UVs for PolyhedronGeometry. 13 年之前
  alteredq d34478d5ca Added CircleGeometry to build and geometries example. 13 年之前
  alteredq 4300becc66 Unflipped UVs for CylinderGeometry. 13 年之前
  alteredq 3ebd18d26e Added returning of face index to Ray. 13 年之前
  Mr.doob e1e4a0abd4 Updated builds. 13 年之前
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. 13 年之前
  alteredq beaa18b652 Fixed ImageUtils.loadTexture that got broken when it was changed to use ImageLoader. 13 年之前
  alteredq 7dd4dd0b73 Started to clean up broken materials. 13 年之前
  Mr.doob ee7d002aa8 Updated builds. 13 年之前
  alteredq 7b7947d8a3 Fixed handling of doubleSided / flipSided in DepthPassPlugin. 13 年之前
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. 13 年之前
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 年之前
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. 13 年之前
  alteredq aa5918fbb8 Added support for metal flag to normal map shader. 13 年之前
  alteredq 672ae308c2 First stab at skinning in normal map shader. 13 年之前
  alteredq 13a665d444 Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying. 13 年之前
  alteredq a2f0cf06a0 Changed normal map shader to be per-pixel. 13 年之前
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. 13 年之前
  alteredq 80bc18fba6 Added shadow casting for SkinnedMeshes. 13 年之前
  alteredq f75b34db18 Added SpotLight support to normal map shader. 13 年之前
  alteredq a2ca7ab989 Added computeTangents to BufferGeometry. 13 年之前
  alteredq 01c31ae972 Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader. 13 年之前
  alteredq 15a3f8e92b Added computeVertexNormals to BufferGeometry. 13 年之前
  alteredq 13608078b6 Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry. 13 年之前