تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 سال پیش
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` 14 سال پیش
  alteredq 5859ac66a6 Updated stale individual JS file includes in examples that don't use build libs. 14 سال پیش
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 سال پیش
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. 14 سال پیش
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 سال پیش
  Mr.doob e5e4ff79ee Fixed Vector3::setRotationFromMatrix 14 سال پیش
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 سال پیش
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 سال پیش
  Mr.doob bd2d39ac6b Fixed broken examples. 14 سال پیش
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 سال پیش
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 سال پیش
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. 14 سال پیش
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. 14 سال پیش
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 سال پیش
  Mr.doob 7480fb69cd Updated README examples. 14 سال پیش
  Mr.doob 446834ba35 Minor fixes and improvements. 14 سال پیش
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix 14 سال پیش