Ben Houston
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35c696c820
first quick attempt at a spherical coordinate class.
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9 years ago |
Mr.doob
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cb15b603db
Merge pull request #8298 from Mugen87/dev
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9 years ago |
Mugen87
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bd30acb58a
RingBufferGeometry: Better default values
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9 years ago |
Mr.doob
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47435df961
Added setPixelRatio() to RollerCoaster example.
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9 years ago |
Mr.doob
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f76fe4dbc3
Added WebVR RollerCoaster example.
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9 years ago |
Mr.doob
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09971175c5
Merge pull request #8292 from weiserhei/patch-2
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9 years ago |
Mr.doob
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755a228478
Updated builds.
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9 years ago |
Mr.doob
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23dadbe3ce
WebGLRenderer: Added s uniform back. See 593bb7976509bbec33885cc38f1cc3fe27adfb03.
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9 years ago |
Mr.doob
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4a5c7b36b6
WebGLRenderer: Simplified sa uniform.
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9 years ago |
Mr.doob
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1d3f5f9339
WebGLRenderer: Moved loadUniform code out of loadUniformsGeneric.
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9 years ago |
Mr.doob
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169ccef717
Updated builds.
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9 years ago |
Mr.doob
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9f7564f1b5
WebGLRenderer: Clean up. See #8264 #8290.
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9 years ago |
weiserhei
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ac6560bc29
Replace three.min.js with non-minified version
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9 years ago |
Mr.doob
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75282ebc36
Merge pull request #8290 from takahirox/GetShaderPrecisionFormatPolyfill
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9 years ago |
Mr.doob
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3be0b8729a
Merge pull request #8289 from Mugen87/dev
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9 years ago |
Mugen87
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701867fe3c
New RingBufferGeometry
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9 years ago |
Mr.doob
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2f52de5bc6
Merge pull request #8285 from JonLim/dev
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9 years ago |
Ben Houston
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f0f81ebd5d
tweak example - hemi light and better camera angle.
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9 years ago |
Ben Houston
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89d1cff29a
physically_correct example tweaking.
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9 years ago |
Ben Houston
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bca32d50e9
physicalLights -> physicallyCorrect, PHYSICAL_LIGHTS -> PHYSICALLY_CORRECT, update documentation.
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9 years ago |
JonLim
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612ebe300b
Expanding documentation for api/object/LineSegments to be more clear about functionality
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9 years ago |
Ben Houston
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e6ecc05cdd
switch from define for texture size to a float const.
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9 years ago |
Ben Houston
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9f6ff08c78
use vector operations and pre-optimize
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9 years ago |
Ben Houston
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e7e3d225a1
optimizing using vec ops and mathematical equivalents.
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9 years ago |
Ben Houston
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32817bca3c
precompute costly constants in case the compiler isn't doing it.
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9 years ago |
Ben Houston
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1699287c1c
basic optimizations of cube_uv for faster speed.
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9 years ago |
Ben Houston
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d62f7f0cc7
code cleanup.
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9 years ago |
Ben Houston
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c14819810b
fix rounding bug.
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9 years ago |
Ben Houston
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936c2ad329
make disabling mipmap the default in the cube_uv shader for performance reasons.
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9 years ago |
Mr.doob
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4150c98f2a
Merge pull request #8246 from binki/dev
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9 years ago |