Commit History

Author SHA1 Message Date
  Ben Houston 35c696c820 first quick attempt at a spherical coordinate class. 9 years ago
  Mr.doob cb15b603db Merge pull request #8298 from Mugen87/dev 9 years ago
  Mugen87 bd30acb58a RingBufferGeometry: Better default values 9 years ago
  Mr.doob 47435df961 Added setPixelRatio() to RollerCoaster example. 9 years ago
  Mr.doob f76fe4dbc3 Added WebVR RollerCoaster example. 9 years ago
  Mr.doob 09971175c5 Merge pull request #8292 from weiserhei/patch-2 9 years ago
  Mr.doob 755a228478 Updated builds. 9 years ago
  Mr.doob 23dadbe3ce WebGLRenderer: Added s uniform back. See 593bb7976509bbec33885cc38f1cc3fe27adfb03. 9 years ago
  Mr.doob 4a5c7b36b6 WebGLRenderer: Simplified sa uniform. 9 years ago
  Mr.doob 1d3f5f9339 WebGLRenderer: Moved loadUniform code out of loadUniformsGeneric. 9 years ago
  Mr.doob 169ccef717 Updated builds. 9 years ago
  Mr.doob 9f7564f1b5 WebGLRenderer: Clean up. See #8264 #8290. 9 years ago
  weiserhei ac6560bc29 Replace three.min.js with non-minified version 9 years ago
  Mr.doob 75282ebc36 Merge pull request #8290 from takahirox/GetShaderPrecisionFormatPolyfill 9 years ago
  Mr.doob 3be0b8729a Merge pull request #8289 from Mugen87/dev 9 years ago
  Mugen87 701867fe3c New RingBufferGeometry 9 years ago
  Mr.doob 2f52de5bc6 Merge pull request #8285 from JonLim/dev 9 years ago
  Ben Houston f0f81ebd5d tweak example - hemi light and better camera angle. 9 years ago
  Ben Houston 89d1cff29a physically_correct example tweaking. 9 years ago
  Ben Houston bca32d50e9 physicalLights -> physicallyCorrect, PHYSICAL_LIGHTS -> PHYSICALLY_CORRECT, update documentation. 9 years ago
  JonLim 612ebe300b Expanding documentation for api/object/LineSegments to be more clear about functionality 9 years ago
  Ben Houston e6ecc05cdd switch from define for texture size to a float const. 9 years ago
  Ben Houston 9f6ff08c78 use vector operations and pre-optimize 9 years ago
  Ben Houston e7e3d225a1 optimizing using vec ops and mathematical equivalents. 9 years ago
  Ben Houston 32817bca3c precompute costly constants in case the compiler isn't doing it. 9 years ago
  Ben Houston 1699287c1c basic optimizations of cube_uv for faster speed. 9 years ago
  Ben Houston d62f7f0cc7 code cleanup. 9 years ago
  Ben Houston c14819810b fix rounding bug. 9 years ago
  Ben Houston 936c2ad329 make disabling mipmap the default in the cube_uv shader for performance reasons. 9 years ago
  Mr.doob 4150c98f2a Merge pull request #8246 from binki/dev 9 years ago