Commit History

Autor SHA1 Mensaxe Data
  Daosheng Mu 0b07813dc4 Merge with software line drawing functions. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2b02d7089a SoftwareRenderer: Removed unused event listener. %!s(int64=10) %!d(string=hai) anos
  gero3 e136001051 don't allow else statemnt on new line %!s(int64=10) %!d(string=hai) anos
  gero3 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
  Daosheng Mu 2bfb1f557b Solve the spaces vs tabs indentation issues. %!s(int64=10) %!d(string=hai) anos
  Daosheng Mu 1b4c469ea3 Solve the spaces vs tabs indentation issues. %!s(int64=10) %!d(string=hai) anos
  Mr.doob f3d48d072b Reverted to console.log() in renderer constructors. See #6287. %!s(int64=10) %!d(string=hai) anos
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log %!s(int64=10) %!d(string=hai) anos
  gero3 4501d5a51d revert last commit %!s(int64=10) %!d(string=hai) anos
  gero3 fe8493157e codestyle fixes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 72d38a502a SoftwareRenderer: Simplified Texture logic and using material/texture update events. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 90918361c7 SoftwareRenderer: Simplified code. %!s(int64=10) %!d(string=hai) anos
  Mr.doob c0a1a36478 SoftwareRenderer: Use Math.nextPowerOfTwo. %!s(int64=10) %!d(string=hai) anos
  Mr.doob b4ef5e7602 SoftwareRenderer: Support material map change. Fixes #6018. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8b31578ad2 Editor: Fixed pixelRatio breakage. %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng 0f570f9461 Merge branch 'softwareDrawLine' into dev %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng b2f30bde9e code alignment %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng 1569b08155 Add some software examples and modify the line material shader %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng ad988c7fb3 Adjust code alignment and add todo list. %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng caa17ed1e2 Finish implementing line draw with line width and removing redundant code. %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng bdeebb9987 Support draw line by software render %!s(int64=10) %!d(string=hai) anos
  Mu Daosheng 53d10896d4 Draw line function support %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng dd7660696a Software renderer for Line %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2d6f2069f7 SoftwareRenderer: Spaces to tabs. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 18336cf86b SoftwareRenderer: Simplified code. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 1964a88078 depth buffer written while the material is not transparent. %!s(int64=11) %!d(string=hai) anos