Mr.doob
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b78afdb0df
Merging with @alteredq branch.
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12 年之前 |
Ben Houston
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e10cc0d849
replace Vector3-based localOriginCopy, localDirectionCopy with Ray-based localRay
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12 年之前 |
Ben Houston
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49cdafe26e
integrate Sphere class into Raycaster
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12 年之前 |
Ben Houston
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348a3dd0b4
improvement to Ray for improved Raycaster integration.
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12 年之前 |
Ben Houston
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3bffda430e
add ray.transformSelf( matrix4 ) with unit test for verification.
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12 年之前 |
Ben Adams
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973dbe53b8
domElement -> element as per ParticleDOMMaterial
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12 年之前 |
zz85
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f9fa6f9359
[docs] Refactor navigation handling a litte.
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12 年之前 |
zz85
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231a36ac33
Merge @JoeDoyle23 documenation page linking bug
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12 年之前 |
zz85
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c14c0f2383
Merge remote-tracking branch 'mrdoob/dev' into docs
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12 年之前 |
alteredq
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56417d2011
WebGLDeferredRenderer: changed global ADDITIVE_SPECULAR renderer parameter into per-object material parameter in color G-buffer.
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12 年之前 |
Ben Houston
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c60f006646
fix #2738 - bounding box is calculated incorrect if there is only one position vector.
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12 年之前 |
Ben Houston
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d782e3a17e
adopt Box3 in BufferGeometry.
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12 年之前 |
Ben Houston
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70a5576061
Rename variable ray -> raycaster in examples to reflect class name change.
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12 年之前 |
Ben Houston
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b83d79b759
remove GC from Ray.distanceToPoint
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12 年之前 |
Ben Houston
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a37615f546
adopt Ray in Raycaster in a way that doesn't change API of Raycaster
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12 年之前 |
Ben Houston
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f3671a9def
remove non-core and trivial geometric primitive fucntions to reduce code bulk.
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12 年之前 |
Ben Houston
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44774275c9
remove excessively long ray-box intersection code + unit tests.
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12 年之前 |
Mr.doob
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d27a1bccc4
Simplified CSS3DRenderer Object3D CSSMatrix. Thanks @brendankenny.
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12 年之前 |
Ben Houston
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b9a98dd689
add some unit tests for Ray-Sphere intersection testing.
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12 年之前 |
Ben Houston
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1e52836e47
add slow but correct intersectBox with unit tests.
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12 年之前 |
Ben Houston
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8140a99ad2
remove console log output.
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12 年之前 |
Zelimir Fedoran
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a3d281cd3b
initial re-factor of geometry processing
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12 年之前 |
Ben Houston
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328f5422be
simplify Ray constructor based on @mrdoob's feedback here: https://github.com/mrdoob/three.js/pull/2734#commitcomment-2244506
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12 年之前 |
Ben Houston
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58bbf74cb8
all Ray unit tests pass.
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12 年之前 |
Ben Houston
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dd58a87142
finished scope of Ray unit tests, now I just need to make them work.
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12 年之前 |
Ben Houston
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e921f46141
Ray unit tests.
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12 年之前 |
Ben Houston
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e6f509baf6
rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729)
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12 年之前 |
alteredq
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aff0f9d204
WebGLDeferredRenderer: a bit better emissive color.
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12 年之前 |
Ben Houston
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d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
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12 年之前 |
Ben Houston
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970ee2bf95
Merge branch 'dev' into ray3
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12 年之前 |