Commit History

Author SHA1 Message Date
  06wj a0698d04ae refactoring raycast sprite demo 7 years ago
  06wj c6639997ec add sprite raycast demo 7 years ago
  06wj 020b8874f8 GLTFLoader: update GLTFLoader doc 7 years ago
  06wj 5c1cc3dc10 GLTFLoader: add KHR_lights_punctual range support 7 years ago
  06wj 901eb1cc65 remove ambient lights & use hex in color constructor 7 years ago
  06wj 608a543cd6 fix gltf KHR_lights_punctual no color bug 7 years ago
  06wj afe390c2d5 rename "KHR_lights" to "KHR_lights_punctual" and remove ambient 7 years ago
  Mr.doob b293519bfb Merge pull request #14438 from mrdoob/revert-14393-dev2 7 years ago
  Michael Herzog 02b8270b4a Revert "AudioListener: Use linearRampToValueAtTime()" 7 years ago
  Mr.doob 17264b950a Merge pull request #14393 from Mugen87/dev2 7 years ago
  Mr.doob e5c5f99310 Merge pull request #14437 from WestLangley/dev-packing 7 years ago
  Mr.doob 2f207a5d71 Merge pull request #14406 from WestLangley/dev-rename_lights_pars_maps 7 years ago
  WestLangley 1060268ab4 Remove dependency on packing shader chunk 7 years ago
  Michael Herzog db4240306b Merge pull request #14435 from Mugen87/dev1 7 years ago
  Mugen87 979d7fed43 Quaternion: Improve result of angleTo() 7 years ago
  Mr.doob fcf6b61a74 MarchingCubes: Clean up and improved performance. 7 years ago
  Mr.doob 23d0e6c71c Updated builds. 7 years ago
  Mr.doob 6ab73d8e96 WebGLRenderer: More clean up. 7 years ago
  Michael Herzog 1c07afbb56 Merge pull request #14432 from Mugen87/dev14 7 years ago
  Mugen87 420900daf7 Sprite: Clean up 7 years ago
  Michael Herzog eb49d7b621 Merge pull request #14431 from Mugen87/dev14 7 years ago
  Mugen87 14df86f125 WebGLRenderer: Clean up 7 years ago
  Mr.doob cc56b583f3 Merge pull request #14425 from SamiraAtMicrosoft/handleRejectionGetVRDisplays 7 years ago
  Mr.doob 808b1a8f58 Merge pull request #14410 from WestLangley/dev-map_controls_ctrl_drag 7 years ago
  Mr.doob b7d23d58f0 Merge pull request #14422 from Mugen87/dev1 7 years ago
  Mr.doob 2cb90391a4 Updated builds. 7 years ago
  Mr.doob 35eccde4c5 Sprite: Construct BufferGeometry when needed. 7 years ago
  Mr.doob 76f530496a WebGLRenderer: object.isMesh is always undefined when using ImmediateRenderObject. 7 years ago
  Mr.doob d117b5c521 Updated builds. 7 years ago
  Mr.doob 7f8a2e922e WebGLRenderer: Moved material logic out of renderBufferImmediate(). 7 years ago