Commit History

Author SHA1 Message Date
  alteredq a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. 14 years ago
  Mr.doob 87b37e124a Added wireframe_linecap and wireframe_linejoin to main materials. 14 years ago
  alteredq 19a7022411 Merged with mrdoob's branch. 15 years ago
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 15 years ago
  Mr.doob d21c297993 Cleaned up the escher cubemap code a bit. Also, I think it looks much nicer without illumination... ? 15 years ago
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 15 years ago
  Mr.doob 51f91fdd03 Removed alpha component from the Color class 15 years ago
  Mr.doob 5feee3839f Trying to merge... 15 years ago
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer 15 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 15 years ago
  alteredq 25d8237283 Fixed broken syntax for new material triplet. 15 years ago
  alteredq 7ce3b0f7d2 Experimenting with different syntax for materials (just hex instead of THREE.Color in API), checking how it feels with shaders example. 15 years ago
  alteredq 477b1e8440 First attempt at MeshBasicMaterial / MeshLambertMaterial / MeshPhongMaterial. Also: testing branching :) 15 years ago
  Mr.doob facf7ff039 * Starting the materials refactoring (testing branching too) 15 years ago