提交历史

作者 SHA1 备注 提交日期
  Mr.doob 002ce03d7f Reverted to material.premultipliedAlpha approach. See #8276. 9 年之前
  Ben Houston 22c1e2ec22 some more upgrades of dev to match the premultiplied multiple blend modes. 10 年之前
  Mr.doob df18543f03 Materials: Setting THREE.PremultipliedAlphaBlending as default blending for relevant built-in materials. See #8255. 10 年之前
  Mr.doob f3d867f2d2 Clean up. 10 年之前
  Daniel Hritzkiv ba65769db7 Updated clone + copy methods; rearranged methods; fix CubeTexture's clone method 10 年之前
  dubejf 309ef4a729 Simplify copy invocation 10 年之前
  dubejf 2f76f92a1b Rename _copyFrom to copy 10 年之前
  dubejf 802e589cc0 CloneProperties renamed _copyFrom, swap src / dest arg order 10 年之前
  dubejf 89491d9ba0 Clone should take no argument. Introduce CloneProperties 10 年之前
  WestLangley 6475b29ab8 Restored aoMap to MeshBasicMaterial 10 年之前
  Mr.doob df09504cc4 Unified *Material.toJSON 10 年之前
  WestLangley 9837e92b7b Removed AOmap and Lightmap from Basic and Lambert 10 年之前
  Mr.doob c1faad5bde Converted space indents to tabs. See #6252. 10 年之前
  aaron 80214490ad toJSON - move class specific code onto individual classes 10 年之前
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes 11 年之前
  Mr.doob 2efc87a00d Added type property to all relevant objects. 11 年之前
  Ted Cipicchio a7b2e8ee9a Support for separate alpha map textures. 11 年之前
  alteredq a9fa5833e2 These materials comments changes somehow didn't get into previous commit. 13 年之前
  Mr.doob 6bdaf52ae9 Nickname consistency. 13 年之前
  alteredq fcada9c28c Added specular map to Phong, Lambert and Basic materials. 13 年之前
  Mr.doob aadb1d7825 Material super clone appoach. 13 年之前
  Mr.doob b973152c38 Dumber (but safer) approach for material.clone(). 13 年之前
  Mr.doob 886a913020 Materials code clean up. 13 年之前
  Mr.doob 4845632e15 Refactored materials code. 13 年之前
  libra guest 4b962fa473 add material.clone 13 年之前
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年之前
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 14 年之前
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. 14 年之前
  Erik Kitson 09989e5d48 Added emissive property to MeshLambertMaterial and MeshPhongMaterial. 14 年之前
  alteredq fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 年之前