Commit History

Author SHA1 Message Date
  gero3 a5c9edd686 Add missing ParameterNames 5 years ago
  linbingquan 29fcc2a482 WebGLPrograms: Cache isWebGL2, logarithmicDepthBuffer, floatVertexTextures, precision, maxVertexUniforms, vertexTextures. 5 years ago
  Mr.doob 44a0b356b0 Merge branch 'dev' into instancing 6 years ago
  gero3 085ad279fa remove capabilities from WebglGlprogram 6 years ago
  Mr.doob 01c6bb4668 Implemented InstancedMesh 6 years ago
  Olli Etuaho 80f49cfca9 Fix toggling receiveShadow without changing material 6 years ago
  Mr.doob 3634115e46 Merge branch 'dev' into dev_material_tonemapped 6 years ago
  WestLangley 9c592151b4 Added Material.toneMapped property 6 years ago
  arobertson0 092c5a7318 Merge branch 'dev' into descriptive-defines-2 6 years ago
  Mr.doob b75dd04572 MeshPhysicalMaterial: Renamed clearCoat* to clearcoat*. 6 years ago
  Mr.doob 3e9af1f445 MeshPhysicalMaterial: Renamed sheenColor to sheen. 6 years ago
  arobertson0 c4daffb3a6 Added define for tangent space normalmal 6 years ago
  Daniel Sturk 7b14d5cbb2 fixed formatting 6 years ago
  Daniel Sturk b2ab31d903 Merge remote-tracking branch 'mrdoob/dev' into sheen 6 years ago
  Daniel Sturk 74e5482d37 replaced sheen with sheenColor, and removed IBL sheen (for now) 6 years ago
  Mr.doob a37ada09b2 Merge pull request #17273 from EliasHasle/patch-12 6 years ago
  Elias Hasle f26cc97b00 Update WebGLPrograms.js 6 years ago
  Elias Hasle 3756a7ab60 Rename fogExp parameter to fogExp2 6 years ago
  Mr.doob 8da85fa372 ShaderChunks: Moved logic from shaders to javascript. 6 years ago
  sunag d9b4126df6 Merge branch 'dev' into dev-energy-preservation 6 years ago
  sunag 070101a9b3 remove non-ENERGY_PRESERVATION code 6 years ago
  Mr.doob 1bb818e835 Merge pull request #17079 from arobertson0/dev 6 years ago
  Mr.doob d4a7c788b5 Merge pull request #17163 from sunag/dev-energy-preservation 6 years ago
  sunag 7a6666b8f4 energy-preservation flag 6 years ago
  arobertson0 b39e2c96e9 Refactoring of cc normal code 6 years ago
  arobertson0 1778a779ff Working on CC normal impl 6 years ago
  Olli Etuaho 541fea9494 Conserve shadow map slots reserved for lights 6 years ago
  aardgoose 3f76d21017 remove redundant parameter from WebGLProgram(s) 6 years ago
  Mugen87 f697f1ca36 WebGLRenderer: Remove .setTexture3D() and .setTexture2DArray(). 6 years ago
  Mugen87 038e65b158 WebGLPrograms: Set parameters.vertexTangents to true only if necessary. 6 years ago