gero3
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a5c9edd686
Add missing ParameterNames
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5 years ago |
linbingquan
|
29fcc2a482
WebGLPrograms: Cache isWebGL2, logarithmicDepthBuffer, floatVertexTextures, precision, maxVertexUniforms, vertexTextures.
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5 years ago |
Mr.doob
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44a0b356b0
Merge branch 'dev' into instancing
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6 years ago |
gero3
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085ad279fa
remove capabilities from WebglGlprogram
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6 years ago |
Mr.doob
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01c6bb4668
Implemented InstancedMesh
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6 years ago |
Olli Etuaho
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80f49cfca9
Fix toggling receiveShadow without changing material
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6 years ago |
Mr.doob
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3634115e46
Merge branch 'dev' into dev_material_tonemapped
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6 years ago |
WestLangley
|
9c592151b4
Added Material.toneMapped property
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6 years ago |
arobertson0
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092c5a7318
Merge branch 'dev' into descriptive-defines-2
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6 years ago |
Mr.doob
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b75dd04572
MeshPhysicalMaterial: Renamed clearCoat* to clearcoat*.
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6 years ago |
Mr.doob
|
3e9af1f445
MeshPhysicalMaterial: Renamed sheenColor to sheen.
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6 years ago |
arobertson0
|
c4daffb3a6
Added define for tangent space normalmal
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6 years ago |
Daniel Sturk
|
7b14d5cbb2
fixed formatting
|
6 years ago |
Daniel Sturk
|
b2ab31d903
Merge remote-tracking branch 'mrdoob/dev' into sheen
|
6 years ago |
Daniel Sturk
|
74e5482d37
replaced sheen with sheenColor, and removed IBL sheen (for now)
|
6 years ago |
Mr.doob
|
a37ada09b2
Merge pull request #17273 from EliasHasle/patch-12
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6 years ago |
Elias Hasle
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f26cc97b00
Update WebGLPrograms.js
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6 years ago |
Elias Hasle
|
3756a7ab60
Rename fogExp parameter to fogExp2
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6 years ago |
Mr.doob
|
8da85fa372
ShaderChunks: Moved logic from shaders to javascript.
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6 years ago |
sunag
|
d9b4126df6
Merge branch 'dev' into dev-energy-preservation
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6 years ago |
sunag
|
070101a9b3
remove non-ENERGY_PRESERVATION code
|
6 years ago |
Mr.doob
|
1bb818e835
Merge pull request #17079 from arobertson0/dev
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6 years ago |
Mr.doob
|
d4a7c788b5
Merge pull request #17163 from sunag/dev-energy-preservation
|
6 years ago |
sunag
|
7a6666b8f4
energy-preservation flag
|
6 years ago |
arobertson0
|
b39e2c96e9
Refactoring of cc normal code
|
6 years ago |
arobertson0
|
1778a779ff
Working on CC normal impl
|
6 years ago |
Olli Etuaho
|
541fea9494
Conserve shadow map slots reserved for lights
|
6 years ago |
aardgoose
|
3f76d21017
remove redundant parameter from WebGLProgram(s)
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6 years ago |
Mugen87
|
f697f1ca36
WebGLRenderer: Remove .setTexture3D() and .setTexture2DArray().
|
6 years ago |
Mugen87
|
038e65b158
WebGLPrograms: Set parameters.vertexTangents to true only if necessary.
|
6 years ago |