提交歷史

作者 SHA1 備註 提交日期
  Garrett Johnson a90b6938ef BatchedMesh: Update Example, some optimization (#27202) 1 年之前
  Garrett Johnson aee3a570c2 Skeleton: Compute a small texture dimension (#27211) 1 年之前
  Daniele Pelagatti 0582b0000c Examples: Add webgl_loader_gainmap (#27183) 1 年之前
  Andreas Rosdal 4c5c68f4c6 NodeMaterial: Use type 'vec3' when getting color attribute, fixing crash (#27210) 1 年之前
  Nathan Bierema 4eecc8906c BatchedMesh: docs cleanup (#27209) 1 年之前
  林炳权 bd28991f7a clean up. (#27206) 1 年之前
  Michael Herzog 4567ecee2a FBXLoader: Support loading DDS textures. (#27204) 1 年之前
  Garrett Johnson 034181b82b BatchedMesh: Cleanup (#27201) 1 年之前
  Garrett Johnson 763c53eb55 WebGPURenderer: Add "updateRanges" support for WebGLAttributeUtils (#27149) 1 年之前
  Mr.doob 5f53c76b8d Updated builds. 1 年之前
  Mr.doob 2b3883adf8 BatchedMesh: Fixed imports. 1 年之前
  Garrett Johnson b65ee86c3a BatchedMesh: Move to core (#27200) 1 年之前
  Garrett Johnson fec1161ac8 BatchedMesh: Add support for per-object opaque and transparent sorting (#27168) 1 年之前
  Garrett Johnson f02b9485ed BatchedMesh: Add fallback when the function extension is not supported (#27178) 1 年之前
  Konstantin Timoshenko b67767cade WebGLAttributes: Strict buffer size check when updating data. (#27188) 1 年之前
  Cahier aa2cfc8147 Octree: Add `clear()`. (#27160) 1 年之前
  sunag 997c8b5ab9 TSL: `varyingProperty` (#27198) 1 年之前
  sunag b7645dd664 ColorAdjustmentNode: Fix hue code (#27197) 1 年之前
  sunag a091faa512 WebGPURenderer: Texture2D Array (#27190) 1 年之前
  Michael Herzog 1d3baf45fd Editor: Refactor creation of `GLTFLoader`. (#27193) 1 年之前
  Michael Herzog 273eb1a4e0 Editor: Fix KTX2 support with glTF asset. (#27191) 1 年之前
  Cody Bennett 1bd7fcf896 Nodes: Mark as effectful for Webpack. (#27189) 1 年之前
  Michael Herzog 75cb81336d FBXLoader: Add `UnitScaleFactor` to scene's `userData`. (#27187) 1 年之前
  Jaime A Torrealba C e964cbbea9 docs: add Tresjs library to docs (#27182) 1 年之前
  Gernot Steinegger 429ed35262 Examples: webgl_postprocessing_hbao - remove cosine-weight the hemisphere (#27185) 1 年之前
  Garrett Johnson 99fd53fbad ObjectLoader: Add support for BatchedMesh (#27179) 1 年之前
  Garrett Johnson 22d20b6a36 BatchedMesh: Add documentation (#27175) 1 年之前
  Garrett Johnson d5678cd356 BatchedMesh: Clean up unused internals (#27176) 1 年之前
  Michael Herzog 23084519ff USDZLoader: Avoid recursive calls of `parseNextLine()`. (#27169) 1 年之前
  Garrett Johnson d9817318e7 BatchedMesh: Add support for raycasting (#27146) 1 年之前