Renaud Rohlinger
|
a98611acf5
WebGPURenderer: Restore instanced multi-draw API and add WebGPU support (#28759)
|
1 年之前 |
Renaud Rohlinger
|
97412298fd
WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753)
|
1 年之前 |
Renaud Rohlinger
|
3defc7d752
WebGPURenderer: Improve performance tracking logic for better accuracy (#28748)
|
1 年之前 |
Renaud Rohlinger
|
41c1832c61
WebGPURenderer: Improve performances for trackTimestamp in WebGPU (#28741)
|
1 年之前 |
sunag
|
172f0c6642
TSL: Depth nodes revision (#28720)
|
1 年之前 |
sunag
|
4b9c621ff3
WebGPURenderer: Introduce Bind Groups (#28705)
|
1 年之前 |
Renaud Rohlinger
|
82b78e710c
WebGPURenderer: RenderBundle (#28347)
|
1 年之前 |
Renaud Rohlinger
|
a6fba0fc3d
WebGPURenderer: copyTextureToTexture subframe upload and new API (#28315)
|
1 年之前 |
sunag
|
20019c3a43
Wait for device initialization in hasFeatureAsync() (#28218)
|
1 年之前 |
sunag
|
328a460aba
WebGPUBackend: Remove unnecessary use of GPUAdapter (2) (#28217)
|
1 年之前 |
Michael Herzog
|
6008f61661
Revert "WebGPUBackend: Remove unnecessary use of GPUAdapter (#28208)" (#28215)
|
1 年之前 |
chirsz
|
70c132c015
WebGPUBackend: Remove unnecessary use of GPUAdapter (#28208)
|
1 年之前 |
chirsz
|
4993e3af57
WebGPUBackend: Allows the device to be created externally (#28192)
|
1 年之前 |
sunag
|
b8b67f25b4
WebGPURenderer: Fix group draw range (#28163)
|
1 年之前 |
sunag
|
500f452242
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
|
1 年之前 |
Renaud Rohlinger
|
f4a695c408
WebGPURenderer: Improve Infos logic (#27889)
|
1 年之前 |
Renaud Rohlinger
|
22a285ad13
WebGPURenderer: Add `copyTextureToTexture` support (#27888)
|
1 年之前 |
sunag
|
e29ce31828
WebGPURenderer: Fix call clear() before rendering (#27835)
|
1 年之前 |
aardgoose
|
158d8a10d4
WebGPURenderer: Support clipping (#27691)
|
1 年之前 |
Renaud Rohlinger
|
02c8f0e05b
WebGPURenderer: Cleanup codebase (#27622)
|
1 年之前 |
aardgoose
|
3449f17e1e
WebGPURenderer: implement compileAsync() (#27098)
|
1 年之前 |
sunag
|
d963e6b307
WebGPUBackend: Fix occlusion query result
|
1 年之前 |
Renaud Rohlinger
|
e43ed970ea
WebGPURenderer: Add timestamp queries support in WebGPU (#27597)
|
1 年之前 |
sunag
|
6a3efed1ff
WebGPURenderer: PassNode + PostProcessing - WebGPUBackend (#27537)
|
1 年之前 |
sunag
|
0b91656c4f
WebGPURenderer: Fix `BachedMesh` coordinate system in case of `WebGLBackend` (#27567)
|
1 年之前 |
aardgoose
|
c6c81de3ab
WebGPURenderer: clear() - use cached descriptor properties and views were possible (#27551)
|
1 年之前 |
sunag
|
7fa81b3655
WebGPUBackend: Clean up
|
1 年之前 |
aardgoose
|
aea1821209
WebGPURenderer: cache renderPassDesciptors and associated views. (#27518)
|
1 年之前 |
Renaud Rohlinger
|
d4e13e525b
WebGPURenderer: Add Offscreen Support (#27520)
|
1 年之前 |
Renaud Rohlinger
|
3f19a059c8
WebGPURenderer: Support KTX Compressed texture in the WebGL Backend (#27463)
|
1 年之前 |