Mr.doob
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a99f3742fc
Some titles got broken.
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14 years ago |
Mr.doob
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57382f7f04
Simplified README.
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14 years ago |
Mr.doob
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50dc834a0a
Updated years in LICENSE.
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14 years ago |
Mr.doob
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0713cfae7d
Merge remote branch 'alteredq/master'
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14 years ago |
astrodud
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c62db7e43d
removed object lookups in transpose()
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14 years ago |
astrodud
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7bdf079f83
* memory and speed optimizations in Matrix4.flatten()
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14 years ago |
astrodud
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580b71811b
one fewer Matrix4 created in Projector.unProjectVector
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14 years ago |
alteredq
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8f133abd30
Added HDR texture example.
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14 years ago |
alteredq
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3e36fed048
Merged astrodud's pull request.
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14 years ago |
astrodud
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67be8c84a1
small bug fix in the new Matrix4.rotationAxisAngleMatrix
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14 years ago |
Mr.doob
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740407b46e
Trailing spaces clean up.
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14 years ago |
alteredq
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8a26198b41
Updated also WebGLRenderer2 to show quads in wireframe.
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14 years ago |
alteredq
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969490ddba
Merged astrodud's pull request.
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14 years ago |
alteredq
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5665864605
Merge remote branch 'remotes/astrodud/master'
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14 years ago |
astrodud
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6c071233d6
This is the Object3D.js code as it *should* have been committed
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14 years ago |
alteredq
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5e99c7b8f7
Simplified Matrix4: reused code from setters in creators.
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14 years ago |
alteredq
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8f29cf0324
Prettified formatting of new Matrix4 set methods and also fixed implied globals in setRotAxis.
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14 years ago |
Mr.doob
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41c692828f
Trailing spaces clean up.
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14 years ago |
Mr.doob
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5accd0cfd7
Brought back Object3D.rotationMatrix (Projector still uses it).
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14 years ago |
Mr.doob
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ecedea4be1
Updated builds.
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14 years ago |
astrodud
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2a7262ccd9
Merge https://github.com/mrdoob/three.js
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14 years ago |
astrodud
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c9706f85bf
Optimized Object3D.updateMatrix to (1) cut down where possible on new Matrix4 allocation, (2) only compute
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14 years ago |
astrodud
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d8f6d06edf
oops - fixed but in setRotX
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14 years ago |
Mr.doob
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89ecf225d0
Merge remote branch 'alteredq/master'
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14 years ago |
Mr.doob
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0b8323f426
Removed hatching commented code from ShaderUtils.
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14 years ago |
astrodud
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17ab97545e
added Matrix4 "setter" functions: setTranslation, setScale, setRotX, setRotY, setRotZ, setRotAxis; to be used in optimizing Object3D.updateMatrix.
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14 years ago |
astrodud
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22a1502174
slight speedup in Matrix4.makeInvert by cutting down object lookups
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14 years ago |
astrodud
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151ff4394e
slight speedup in Matrix4.rotationAngleAxisMatrix by cutting down object lookups and redundant multiplications
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14 years ago |
astrodud
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f3fd1bcfe6
slight speedup in Matrix4.determinant by cutting down object lookups
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14 years ago |
alteredq
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fde0754383
Refactored camera translation so that it doesn't create new vectors.
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14 years ago |