Commit History

Autor SHA1 Mensaxe Data
  Simon Thiele aa7aac3075 use tab instead of whitespace %!s(int64=10) %!d(string=hai) anos
  Simon Thiele 7326c5981f use rounded float to check if angles are set correctly %!s(int64=10) %!d(string=hai) anos
  Simon Thiele ed1782ecc0 add unit test for obect 3D translate x,y and z, rotate, lookAt and getWorldQuaternion. Also add a unittest for camera lookAt %!s(int64=10) %!d(string=hai) anos
  Mr.doob e99de1dd0d Updated builds. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ebc3f77361 Fixed displacementmap_vertex. I think... %!s(int64=10) %!d(string=hai) anos
  Mr.doob 28fed3a304 ShaderChunks: Simplified normals vertex code. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 45d36cb9e1 Spaces to Tabs %!s(int64=10) %!d(string=hai) anos
  Mr.doob e0db83c4f2 WebGLProgram: Use displacementMap only when the system supports vertex textures. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 872fce99b9 Brought webgl_materials_normaldisplacementmap back. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8e5a4003eb Updated builds. %!s(int64=10) %!d(string=hai) anos
  Mr.doob fa20679c7a MeshPhongMaterial: Added displacementMap. See #7094. %!s(int64=10) %!d(string=hai) anos
  Mr.doob de8b15a3e6 MaterialLoader: Removed attributes. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 90a51821df Added begin_vertex.glsl %!s(int64=10) %!d(string=hai) anos
  Mr.doob a4bed5be10 Renamed default_vertex.glsl to project_vertex.glsl %!s(int64=10) %!d(string=hai) anos
  Mr.doob 42b1100b04 Updated builds. %!s(int64=10) %!d(string=hai) anos
  Mr.doob f8073eb823 WebGLRenderer: Reverted groups with single material. See #7057. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8fe9093d81 SceneUtils: Minor tweak. %!s(int64=10) %!d(string=hai) anos
  Mr.doob b67a62c189 Removed needed MultiMaterial from drawcalls example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob a47de5fdd1 Updated builds. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 287847416d WebGLRenderer: Handle geometry groups without multi-material. See #7057 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 22ed3e6361 JSONLoader: backwards compatibility. %!s(int64=10) %!d(string=hai) anos
  Mr.doob f3d6a2650b Updated builds. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2c455915b3 Removed unused AudioObject. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ab47d67cfc Improved teapot example. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ca77966fdb Merge pull request #7101 from titansoftime/dev %!s(int64=10) %!d(string=hai) anos
  Mr.doob 74dabab203 Merge pull request #7106 from rfm1201/texture-offset-restoration-bug %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4ff53d4889 Merge pull request #7100 from sunag/dev %!s(int64=10) %!d(string=hai) anos
  rfm1201 55a5b65720 Bug correction in parseTextures (offset restoration) %!s(int64=10) %!d(string=hai) anos
  Kevin 3cb726be56 Update WaterShader.js add Fog and Side Support %!s(int64=10) %!d(string=hai) anos
  Jean Carlo Deconto bdb1053a12 removed tangent config %!s(int64=10) %!d(string=hai) anos