Commit History

作者 SHA1 備註 提交日期
  Mr.doob acf9b278ff Updated builds. 4 年之前
  Marco Fugaro f94dee871d Run lint-fix script (#22268) 4 年之前
  Mr.doob 355dd45619 Updated examples builds. 4 年之前
  Marco Fugaro c7b19accd6 BufferGeometryUtils: allow tree-shaking (#22267) 4 年之前
  Michael Herzog 48b6a3cde0 Loaders: Use HalfFloatType as default texture type. (#22265) 4 年之前
  Garrett Johnson c2fc03c34f LDrawLoader: Fix scenario where geometry was not getting smoothed (#22261) 4 年之前
  WestLangley 8df74ca038 fogDepth -> vFogDepth (#22263) 4 年之前
  WestLangley 012cf0e5c1 Added vertex tangent support (#22264) 4 年之前
  Servin Nissen dceadef76d Docs: update dispose return type (#22237) 4 年之前
  Garrett Johnson aa1580322e LDrawLoader: parallelize parts library downloads to improve load times (#22253) 4 年之前
  Mr.doob 434b33e5d6 Updated examples builds 4 年之前
  Mr.doob b27366a547 Updated builds. 4 年之前
  WestLangley 4b8428e406 MeshMatcapMaterial: Add support for vertex tangents (#22248) 4 年之前
  Michael Herzog 15ebdbd6b7 WebGLRenderer: Ensure program properties are booleans. (#22244) 4 年之前
  Garrett Johnson 2739283b1e LDrawLoader: Improve parts library ergonomics, improve normal smoothing functionality (#22249) 4 年之前
  Mr.doob ab66068f68 ShaderChunk: Removed unused constant. (#22240) 4 年之前
  sunag b17b74acdc Move SPECULAR_COEFFICIENT defines to StandardNode.js (#22250) 4 年之前
  Garrett Johnson 52510cf794 re-add LDrawLoader changes (#22247) 4 年之前
  Garrett Johnson efd6466163 LDrawLoader: Improve smooth normal generation performance a bit (#22228) 4 年之前
  Mr.doob c0225f58df Revert "LDrawLoader: Further improve smooth normal generation performance (#22231)" (#22241) 4 年之前
  Rik Cabanier 3defafa0ce Switch to native MSAA for WebXR (#22230) 4 年之前
  Garrett Johnson 721bf7482d LDrawLoader: Further improve smooth normal generation performance (#22231) 4 年之前
  Mr.doob 3ae5ea54d8 Updated builds 4 年之前
  Mr.doob 2a6a494d78 Updated examples builds 4 年之前
  Mr.doob a49cd802c5 FBXLoader: Switched texture check to old syntax. 4 年之前
  camnewnham a78005a884 FBXLoader: Check for null textures before assignment (#22239) 4 年之前
  WestLangley 1fc786900a MeshPhysicalMaterial: Promote ior to a material property (#22238) 4 年之前
  WestLangley d7601e1137 Shaders: Simplify envmap encoding logic (#22233) 4 年之前
  WestLangley a10f9ecab8 Shaders: Remove outdated code in Physical Material fragment shader (#22234) 4 年之前
  Mr.doob 17cccf9233 r132dev 4 年之前