Commit History

Author SHA1 Message Date
  WestLangley ada2a3a5f1 enable code injection 6 years ago
  WestLangley e59c0b6338 background shader: support offset/repeat 6 years ago
  WestLangley 3d2b80ff10 Clarify background render order 6 years ago
  WestLangley 43bfdaf1e0 Support WebGLRenderTargetCube background 6 years ago
  WestLangley db97fa1fab Clone uniforms 7 years ago
  aardgoose dc2a357c94 ShaderMaterial background texture 7 years ago
  Mugen87 35f4ee0a70 WebGLBackground: Ensure correct "renderer.info" stats 7 years ago
  Mr.doob 9ee6c4034b WebGLBackground: Replaced polygonOffset with gl_Position.z overwrite. See #12172. 7 years ago
  Mugen87 493b6e1a5e Clean up linter warnings 8 years ago
  bentok 680f499d6b Add file extension to import paths 8 years ago
  Mr.doob f1ae264846 WebGLBackground: Use polygonOffset to push background away. 8 years ago
  Mr.doob 6f20da0523 WebGLBackground: Removed unneeded attributes. 8 years ago
  Mr.doob 0738904d24 WebGLBackground: Create normalized box. 8 years ago
  Mr.doob b23c781ca2 WebGLBackground: Use onBeforeRender() to align boxMesh to ArrayCamera sub cameras. See e908eeea116dc67341b849c5036608fdcce3ba58 8 years ago
  Mr.doob 49359a14d7 WebGLBackground: scale boxMesh to camera.far. See e908eeea116dc67341b849c5036608fdcce3ba58 8 years ago
  Mr.doob 44ccad2b32 WebGLBackground: Comments clean up. 8 years ago
  Mr.doob e908eeea11 WebGLBackground: Increased boxMesh size to 5 again. 8 years ago
  Mr.doob e1861b903a WebGLBackground: Simpler skybox code. Thanks @WestLangley! 8 years ago
  Mr.doob 169382e1be WebGLBackground: Push to renderList so it renders correctly in VR. Fixes #11828 8 years ago
  Mr.doob 1e4ae4fcc1 WebGLBackground: Simplified skybox code. 8 years ago
  Mr.doob c9dd141381 WebGLBackground: Clean up. 8 years ago
  Mr.doob 9b260d8970 WebGLRenderer: Moved background code to WebGLBackground. 8 years ago