Mr.doob
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afeb0db86c
WebGLRenderer: Removed material.__webglShader
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8 years ago |
Mr.doob
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4ab3305a4a
Fixed some lgtm.com alerts.
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8 years ago |
Mr.doob
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122a8d550f
WebGLProgram: Moved dithering_pars_fragment include logic to glsl preprocessor. See #11076.
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8 years ago |
aardgoose
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c8b5dc8791
use more selective whitespace matching
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8 years ago |
Brian Chirls
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88b397eede
Renamed DITHERING defines in shaders
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8 years ago |
Brian Chirls
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e1f2773178
Rename removeBanding to dithering #11076
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8 years ago |
Brian Chirls
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c40466c4a2
Add parameter to Material to remove banding with dithering
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8 years ago |
gero3
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adb7979ddf
Allow commenting out #includes
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8 years ago |
Mr.doob
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07b64132c4
Skeleton: Moved useVertexTexture logic to WebGLRenderer. See #10754.
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8 years ago |
Kevin Schmidt
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ddd8c2b1eb
Fixing #10341 by directly using the camera space coordinate for
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8 years ago |
Mr.doob
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b8d16daed2
Merge pull request #10114 from TristanVALCKE/src_warning_fix
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8 years ago |
Takahiro
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bffab886ae
Remove gradientMapAxisY
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8 years ago |
Takahiro
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82fe6bfd06
Merge branch 'dev' into toonMap
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8 years ago |
Samuel Sylvester
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346f38c566
Abelnation RectAreaLight with ltc approximation (#10041)
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8 years ago |
Tristan Valcke
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b3491e78c1
Remove unneeded comma in WebGLProgram
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8 years ago |
Takahiro
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8e5279ea8a
Rename toonMap with gradientMap
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8 years ago |
Takahiro
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718d48313f
Export Toon Map from MMDLoader
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8 years ago |
Peter Whidden
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449d18aeaf
Intersection option for WebGLRenderer clipping method (#9470)
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8 years ago |
Mr.doob
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2de8d873d2
WebGLProgram clean up.
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9 years ago |
skyburchard
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60643c80e6
fix bug where RawShaderMaterial was breaking when using cutomDefines with customExtensions issue #9546 (#9553)
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9 years ago |
Mr.doob
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193f62a8f1
Removed no longer needed closures. See #9395.
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9 years ago |
Rich Harris
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f65e669af9
Modules (#9310)
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9 years ago |
Mr.doob
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d8ac097c23
WebGLProgram: Reverted RawShaderMaterial SHADER_NAME. See #9120.
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9 years ago |
Mr.doob
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0d81c76a92
Clean up.
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9 years ago |
WestLangley
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23404d4b79
Added support for custom defines (#9120)
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9 years ago |
tschw
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494e016dea
Automated uniform.<name>.type. (#8606)
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9 years ago |
Ben Houston (Clara.io)
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ebaa0d643f
remove ability to set depth formula on MeshDepthMaterial. (#8602)
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9 years ago |
tschw
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fc4687acd3
Structured Uniforms Completion (#8585)
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9 years ago |
Ben Houston (Clara.io)
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148c47bcb9
DepthFormat + DepthPacking on MeshDepthMaterial (#8573)
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9 years ago |
tschw
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c46846127e
Clipping planes
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9 years ago |