Shuhei Aoyama
|
083be57d18
GLTFLoader: Fix to handle reject on afterRoot (#26852)
|
1 year ago |
William Linna
|
d9305538c7
Explicitly set r, g, b in setRGB calls (#26691)
|
1 year ago |
Don McCurdy
|
7f7f778cd0
GLTFLoader: Specify color space of inputs (#26534)
|
2 years ago |
hybridherbst
|
5eba621cd7
GLTFLoader: Fix loadAnimation refactor (#26477)
|
2 years ago |
Michael Herzog
|
0967966e5a
Revert "GLTFLoader: some code to be accessible from extensions on parser (#26126)" (#26476)
|
2 years ago |
hybridherbst
|
598c1f7410
GLTFLoader: some code to be accessible from extensions on parser (#26126)
|
2 years ago |
Emmett Lalish
|
22c5f25bda
GLTF KHR_materials_anisotropy support (#25580)
|
2 years ago |
Cory Stegelmeier
|
7fdb969649
GLTFLoader: Preserve unknown glTF extensions on "mesh" properties (#25948)
|
2 years ago |
Don McCurdy
|
79c0f7559c
GLTFLoader: Ensure cache misses if primitives share attributes but not morph targets. (#25976)
|
2 years ago |
benwest
|
e105adb768
Optimise GLTFParser.createUniqueName (#25969)
|
2 years ago |
mrdoob
|
ef03bdcfd1
BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943)
|
2 years ago |
mrdoob
|
e4b8f3d623
WebGLRenderer: Add support for uv3 and uv4. (#25788)
|
2 years ago |
Don McCurdy
|
88c95377c1
Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771)
|
2 years ago |
mrdoob
|
5c5a5c74c6
WebGLRenderer: Add support for multiple uv sets and transforms. (#25721)
|
2 years ago |
hybridherbst
|
bee8eaf1b0
fix: prevent exception when loading glTF files that use KHR_animation_pointer extension (#24770)
|
2 years ago |
Michael Herzog
|
2745552562
LineBasicMaterial: Add support for `map`. (#25717)
|
2 years ago |
sunag
|
114134e195
GLTFLoader: Prevents set data uri in texture.name. (#25682)
|
2 years ago |
sunag
|
b9002a805d
GLTFLoader: Texture URI as name. (#25664)
|
2 years ago |
Michael Herzog
|
2f650da97e
GLTFLoader: Do no disable frustum culling for InstancedMesh. (#25623)
|
2 years ago |
Don McCurdy
|
13a4fe18c9
GLTFLoader: Remove special case for normalized skin weights (#25469)
|
2 years ago |
Takahiro
|
0bc5d61207
GLTFLoader: Remove IIFE closures (#25416)
|
2 years ago |
Takahiro
|
68d4bd96cd
GLTFLoader: Fix node parse (#25377)
|
2 years ago |
Leon Radley
|
88c3d4d014
GLTFLoader: Add `EXT_texture_avif` support. (#25173)
|
2 years ago |
Garrett Johnson
|
773bb2e07c
remove redundant function definition in GLTFLoader (#25316)
|
2 years ago |
aardgoose
|
5f75a1bddf
Loaders: Remove use of `LoaderUtils.decodeText()`. (#25236)
|
2 years ago |
Michael Herzog
|
c3bc5c8a9a
Examples: More clean up. (#25183)
|
2 years ago |
Takahiro
|
e347606858
GLTFLoader: loadNode() dependency request optimization (#25079)
|
2 years ago |
Takahiro
|
08497e95b9
GLTFLoader: Add loadNode hook (#25077)
|
2 years ago |
Takahiro
|
9184915a84
GLTFLoader: Clean up node hierarchy build (#25058)
|
2 years ago |
Takahiro
|
858ea3ebf3
GLTFLoader: Clean up Skeleton binding (#25033)
|
2 years ago |