Commit History

Autor SHA1 Mensaxe Data
  sunag 45505ed0ac TSL: SetNode (#26785) hai 1 ano
  aardgoose 11f4ca78ea Nodes: Line2 (fat lines) (#26704) hai 1 ano
  aardgoose 94d905f038 Nodes: Export `viewport` and minor fixes (#26698) hai 1 ano
  aardgoose 1f43ebe1b7 WebGPURenderer: Support for multiple render targets (#26409) hai 1 ano
  sunag acf97d01d2 Add HashNode (#26663) hai 1 ano
  sunag 68c97ed72a TSL: textureStore() and example (#26648) hai 1 ano
  sunag 93996d78f5 LightingModel: New class struct (#26486) %!s(int64=2) %!d(string=hai) anos
  sunag c786fc039a SceneNode: Add backgroundIntensity (#26447) %!s(int64=2) %!d(string=hai) anos
  sunag 986e89816f TSL: Add output and material.outputNode (#26419) %!s(int64=2) %!d(string=hai) anos
  sunag b621f0eeed WebGPURenderer: Sheen (#26329) %!s(int64=2) %!d(string=hai) anos
  sunag c944e5acd2 WebGPURenderer: MorphNode 1/2 and updates (#26325) %!s(int64=2) %!d(string=hai) anos
  sunag d8e6aa315e TSL: Move `ShaderNode` to `tslFn()` (#26311) %!s(int64=2) %!d(string=hai) anos
  sunag b691d7008e TSL: Editor (#26270) %!s(int64=2) %!d(string=hai) anos
  sunag 655f5c1d92 Nodes: Clean up (#26271) %!s(int64=2) %!d(string=hai) anos
  sunag e6f7c4e677 Nodes: Fix VideoTexture in WebGPUBackend & ColorSpaceNode revision (#26261) %!s(int64=2) %!d(string=hai) anos
  aardgoose fddc463646 add two missing shader functions (#26237) %!s(int64=2) %!d(string=hai) anos
  sunag de8f1460d9 WebGPURenderer & PhysicalLightingModel: Added `clearcoat` (#26211) %!s(int64=2) %!d(string=hai) anos
  sunag df27d3be03 WebGPURenderer: Backdrop Node - Part 2/3 (#26196) %!s(int64=2) %!d(string=hai) anos
  sunag 60f307f603 Universal Renderer and WebGPUBackend (#26079) %!s(int64=2) %!d(string=hai) anos
  sunag 72af345251 WebGPURenderer: Added DynamicDrawUsage and revisions (#26057) %!s(int64=2) %!d(string=hai) anos
  sunag 9c1c302c45 WebGPURenderer: Added BufferAttributeNode (#26016) %!s(int64=2) %!d(string=hai) anos
  sunag ad3cf1ce29 TSL: loop() (#25967) %!s(int64=2) %!d(string=hai) anos
  sunag 2d1621f76a WebGPURenderer: Backdrop Node - Part 1/3 (#25903) %!s(int64=2) %!d(string=hai) anos
  sunag b1fa158cd6 WebGPURenderer: Shadows Node-Based (#25822) %!s(int64=2) %!d(string=hai) anos
  sunag 25ef6adba4 Nodes: Rename invert() -> oneMinus() (#25725) %!s(int64=2) %!d(string=hai) anos
  sunag 911afb2796 TSL: ScriptableNode (#25685) %!s(int64=2) %!d(string=hai) anos
  sunag d3c582c7ca TSL: Different params order if method chaining is used. (#25683) %!s(int64=2) %!d(string=hai) anos
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) %!s(int64=2) %!d(string=hai) anos
  sunag 15b35ad614 WebGPU: IES SpotLight Node-Based (#25238) %!s(int64=2) %!d(string=hai) anos
  sunag 0bec83fee6 NodeMaterial & WebGPU: Revision of Lighting Model System (#25170) %!s(int64=2) %!d(string=hai) anos