Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. há 12 anos atrás
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. há 12 anos atrás
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. há 12 anos atrás
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. há 12 anos atrás
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. há 12 anos atrás
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. há 12 anos atrás
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. há 12 anos atrás
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. há 12 anos atrás
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. há 12 anos atrás
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. há 12 anos atrás
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. há 12 anos atrás
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. há 12 anos atrás
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. há 12 anos atrás
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. há 12 anos atrás
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. há 12 anos atrás
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. há 12 anos atrás
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. há 12 anos atrás
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. há 12 anos atrás
  alteredq 514aad9ab4 WebGLDeferredRenderer: skipping transparent materials. há 12 anos atrás
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. há 12 anos atrás
  alteredq ac5c4cd7f3 WebGLDeferredRenderer: syncing live light color, intensity, distance and visibility to deferred light proxy. há 12 anos atrás
  alteredq a563c88735 WebGLDeferredRenderer: made brightness parameter optional (default to 1). há 12 anos atrás
  alteredq 07806c89b0 WebGLDeferredRenderer: trying to match better linear space lighting in WebGLRenderer. há 12 anos atrás
  alteredq 8c5f2d32f2 WebGLDeferredRenderer: added antialias constructor parameter. há 12 anos atrás
  alteredq 7cdc9c5772 WebGLDeferredRenderer: added support for wireframe materials. há 12 anos atrás
  alteredq 62510731d3 WebGLDeferredRenderer: updated DirectionalLights handling. há 12 anos atrás
  alteredq cbad8416a4 WebGLDeferredRenderer: fixed crashing on infinite distance PointLights. há 12 anos atrás
  alteredq 82bbe89003 WebGLDeferredRenderer: adopted texture repeat/offset priority rules from WebGLRenderer. há 12 anos atrás
  alteredq 3b5d1719b2 WebGLDeferredRenderer: flipped light proxies faces orientation and depth test. há 12 anos atrás
  alteredq a1c6656b0a WebGLDeferredRenderer: added stencil culling of background pixels. há 12 anos atrás