sunag
|
b077de1d11
WebGPURenderer: Use `renderAsync()` as fallback (#27894)
|
1 年之前 |
Renaud Rohlinger
|
22a285ad13
WebGPURenderer: Add `copyTextureToTexture` support (#27888)
|
1 年之前 |
Michael Herzog
|
73762aff04
WebGLRenderer: Fix transmission with nested render calls. (#27886)
|
1 年之前 |
Mugen87
|
1ca587a11a
Updated builds.
|
1 年之前 |
Michael Herzog
|
afb9df5811
WebGLRenderer: Revert stencil support for transmission. (#27885)
|
1 年之前 |
YX
|
dd289c5bff
Docs: Improve PostProcessing page (#27884)
|
1 年之前 |
Nathan Bierema
|
572e7fc264
Examples: Update fflate (#27883)
|
1 年之前 |
Michael Herzog
|
1e92838c1b
Editor: Clean up. (#27881)
|
1 年之前 |
Michael Herzog
|
812ab9178b
GLTFLoader: Compute world matrices before calling `onLoad()`. (#27877)
|
1 年之前 |
Mugen87
|
d3c9871672
Updated builds.
|
1 年之前 |
Noeri Huisman
|
99d87b9462
UniformsUtils: Check for XRRenderTarget in getUnlitUniformColorSpace (#27869)
|
1 年之前 |
Renaud Rohlinger
|
ec8d19be78
WebGPURenderer: Add Timestamp Queries WebGL fallback support (#27870)
|
1 年之前 |
sunag
|
a3bf3208df
WebGPURenderer: QuadMesh extended from Mesh (#27875)
|
1 年之前 |
Don McCurdy
|
1dd2f398e1
Examples: Correction to texture colorspace in webgpu parallax example (#27874)
|
1 年之前 |
strunkie30
|
f9e584866c
GLTFExporter allow OffscreenCanvas as image source (#27872)
|
1 年之前 |
Michael Herzog
|
50f7daa582
Update WebGLRenderer.js
|
1 年之前 |
Michael Herzog
|
7e74e4cc64
WebGLRenderer: Make sure stencil works with transmission. (#27799)
|
1 年之前 |
susiwen8
|
3941fd4b53
WebGLRenderer: Check for `EXT_color_buffer_float` for transmission. (#27761)
|
1 年之前 |
Michael Herzog
|
b09f60e837
Manual: Fix GPU picking demo. (#27866)
|
1 年之前 |
renovate[bot]
|
1f5454f983
Update github/codeql-action digest to 8a470fd (#27864)
|
1 年之前 |
renovate[bot]
|
3188e5b98a
Update devDependencies (non-major) (#27865)
|
1 年之前 |
Michael Herzog
|
c2593ed3db
Examples: More clean up. (#27860)
|
1 年之前 |
Michael Herzog
|
bd43fef54e
Examples: Clean up. (#27858)
|
1 年之前 |
Michael Herzog
|
d3ef9e9836
Examples: Clean up. (#27856)
|
1 年之前 |
Mugen87
|
1aab9e8859
Updated builds.
|
1 年之前 |
Michael Herzog
|
3fa2e72d06
WebGLProgram: Restore `gl_FragDepth` fallback. (#27855)
|
1 年之前 |
Michael Herzog
|
12664a6daa
WebGLProgram: Fix `sampler2DArray` precision. (#27854)
|
1 年之前 |
Michael Herzog
|
a70ef1ffd8
WebGLRenderer: Remove `gl_FragDepthEXT`. (#27853)
|
1 年之前 |
Davide Cristini
|
9fe9223c91
Spherical: improve JSDoc (#27848)
|
1 年之前 |
mrdoob
|
6f0ad3625b
Editor: Fixed pathtracer background blurriness. (#27852)
|
1 年之前 |