تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Mr.doob b086c2c5af That demo wasn't supposed to go in... 14 سال پیش
  Mr.doob 3993d3d576 Added Lee Perry-Smith Normal-notyet-Map demo. 14 سال پیش
  Mr.doob 93fa1df174 Added Lee Perry-Smith Normal-notyet-Map demo. 14 سال پیش
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 سال پیش
  Mr.doob 0c3e69ccda WebGLRenderer2: Added env_map (SphericalReflectionMapping). 14 سال پیش
  Mr.doob fbf26158fb `Fog( color, density )` → `Fog( color, near, far )` 14 سال پیش
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 14 سال پیش
  Mr.doob 309fffe98f Added fog parameter (boolean, true by default) to common materials. 14 سال پیش
  Mr.doob e89a1de8c2 Merge remote branch 'alteredq/master' 14 سال پیش
  Mr.doob f2b21b5bf1 WebGLRenderer2: Added antialias parameter to constructor. Removed `if` from shader, using `fog *` instead. 14 سال پیش
  alteredq 323228ac72 Added antialiasing parameter to WebGLRenderer constructor. 14 سال پیش
  Mr.doob 93d5529872 Added Terrain + Fog demo. 14 سال پیش
  Mr.doob b7c78635cf Added Fog to WebGLRenderer2. 14 سال پیش
  Mr.doob c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). 14 سال پیش
  alteredq 2c1e6a1368 Forgot to remove hardcoded fog color in shader. 14 سال پیش
  alteredq 76a56f2f5c First attempt at fog ;) 14 سال پیش
  Mr.doob ffd0b40c4f Merge remote branch 'alteredq/master' 14 سال پیش
  Mr.doob 02f81a26f4 Merging with alteredq's branch. 14 سال پیش
  Mr.doob 17c1349d55 Starting to prepare stuff for adding Fog. Having Fog.js inside /scenes doesn't sound right, but I guess it can be there for now... 14 سال پیش
  alteredq f02a5582f6 Moved normal and depth materials out of ubershader. 14 سال پیش
  Mr.doob 1d8fae82eb Added MeshDepthMaterial to WebGLRenderer2. 14 سال پیش
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 14 سال پیش
  Mr.doob c13377d736 Added crappy grass WebGL example. 14 سال پیش
  Mr.doob a648315604 WebGLRenderer2 finally handles big geometries ^^ 14 سال پیش
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 سال پیش
  alteredq 3faf6566e3 Experimenting with Fresnel demo using just MeshShaderMaterials. 14 سال پیش
  alteredq d14ed35ae5 Synced with mrdoob's branch. 14 سال پیش
  alteredq 2163691b59 Fixed subtle yet brutal bug also known as "don't mess with streams" ;) 14 سال پیش
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. 14 سال پیش
  alteredq 3b54505959 Synced with mrdoob's branch. 14 سال پیش