Historique des commits

Auteur SHA1 Message Date
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes il y a 6 ans
  Ford Hurley e0df8d13c1 Add clearDepth attribute to RenderPass il y a 8 ans
  Ben Houston (Clara.io) 309723cd09 Support backgrounds (cube, texture, color) via passes (#9158) il y a 9 ans
  Mr.doob 0d81c76a92 Clean up. il y a 9 ans
  Ben Houston (Clara.io) 889c9c2be5 Add clearColor/clearAlpha to ManualMSAARenderPass (#9124) il y a 9 ans
  David Phillips 366cbbb19f Allow RenderPass to render to screen (#9094) il y a 9 ans
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. il y a 9 ans
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) il y a 9 ans
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes il y a 9 ans
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" il y a 9 ans
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management il y a 9 ans
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. il y a 14 ans
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. il y a 14 ans
  alteredq 245dbfcc2a Changed renderer.getClearColor API to return reference. il y a 14 ans
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. il y a 14 ans
  alteredq 0bd23ca973 Added scene override material to RenderPass. Added mipmapped depth-of-field shader. il y a 14 ans
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. il y a 14 ans
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. il y a 14 ans