提交历史

作者 SHA1 备注 提交日期
  alteredq b2470e355e Merge remote-tracking branch 'remotes/gero3/dev' into dev 13 年之前
  Mr.doob b14acfc71a Editor: Forgot to simplify Help/About. 13 年之前
  Mr.doob 206041f949 Editor: Working menu system. 13 年之前
  OpenShift guest 8a20620a32 update the meshfacematerial to allow materialdefinition in material 13 年之前
  alteredq 8b047873b9 Updated builds. 13 年之前
  alteredq aaeb1740fd Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  Mr.doob 840d508577 Added namespace to PointerLockControls. Fixes #2591. 13 年之前
  Mr.doob 23f9161f43 Some tweaks to Color. 13 年之前
  Mr.doob d8bc3ae51d Merge remote-tracking branch 'greyscales/dev' into dev 13 年之前
  Mr.doob 45a5f8c64f Merge remote-tracking branch 'greyscales/master' into dev 13 年之前
  Mr.doob 5d71a829a2 Merge remote-tracking branch 'stoomm/master' into dev 13 年之前
  Mr.doob 34c23f06ba Merge remote-tracking branch 'felixturner/master' into dev 13 年之前
  Mr.doob 9478cdacd2 Less visually noisy SpotLightHelper. 13 年之前
  alteredq b3428102e8 Removed check for WebGLRenderer in ShaderUtils. 13 年之前
  alteredq ab085277e2 Simplified cube and fresnel shaders. 13 年之前
  alteredq 426f37929d Updated DepthPassPlugin to be able to handle skinning. 13 年之前
  alteredq 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 年之前
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 年之前
  alteredq 80dd93a86b Renamed spotLightAngle uniforms to spotLightAngleCos. 13 年之前
  alteredq 5cb7155208 Added clamping to spotLight term in shaders. 13 年之前
  alteredq b5390e9395 Added area weighted vertex normals computation to Geometry. 13 年之前
  alteredq 748159e4f1 Transplanted @WestLangley's normal matrix fix from Geometry.applyMatrix to BufferGeometry. 13 年之前
  alteredq 4210428787 Garbage collection friendlier normalMatrix in Projector. 13 年之前
  alteredq 95a05c1a05 Merge remote-tracking branch 'remotes/WestLangley/dev-canvas-normal' into dev 13 年之前
  alteredq 3b4dc1b651 Editor: made intersection plane larger (so that you can drag objects also when zoomed out). 13 年之前
  WestLangley c4a5f02764 add build 13 年之前
  alteredq 56fd2767ff Fixed GL uniforms errors when starting with invisible lights. 13 年之前
  WestLangley bdc8146a7d Corrected Normal Matrix Calculation in Geometry.applyMatrix() 13 年之前
  alteredq 2a7885e8b3 Renamed uniform hemisphereLightPosition => hemisphereLightDirection 13 年之前
  alteredq 20b93e3fff Fixed HemisphereLight shading. 13 年之前