Historique des commits

Auteur SHA1 Message Date
  Mr.doob b25a8178ca Updated builds. il y a 10 ans
  Mr.doob da52161619 BufferGeometry.updateFromObject() uvs handling. Thanks @WestLangley. See #7179. il y a 10 ans
  Mr.doob eaf0f0cdce Updated builds. il y a 10 ans
  Mr.doob 74f2813656 Simplified *Light.toJSON() il y a 10 ans
  Mr.doob c74fa04f2f Simplified Object3D.toJSON() il y a 10 ans
  Mr.doob 8c1a269553 Updated builds. il y a 10 ans
  Mr.doob dfd2d8be8d toJSON: Moved geometry/material handling to Object3D. Fixes #7262. il y a 10 ans
  Mr.doob a387c43d1c Added performance.now() polyfill. il y a 10 ans
  Mr.doob 9c97ee55d0 ObjectLoader: Clean up. il y a 10 ans
  Mr.doob 22de744d50 ObjectLoader: material can be undefined. il y a 10 ans
  Mr.doob 865f248f4f Updated builds. il y a 10 ans
  Mr.doob 120beba99f WebGLShadowMap: Moved getViewport out of loop. See #7239. il y a 10 ans
  Mr.doob 03987d2673 WebGLRenderer.getViewport: Divide values by pixelRatio. Fixes #7239. il y a 10 ans
  Mr.doob f2190c3bd5 Updated builds. il y a 10 ans
  Rafael Gaino 8f0ef65632 Fixed typo on font name il y a 10 ans
  Mr.doob b7961957e9 Minor clean up. il y a 10 ans
  Mr.doob cf70776b04 Merge pull request #7259 from repsac/anim_fix il y a 10 ans
  Mr.doob 49675248c3 Merge pull request #7255 from mkkellogg/dev il y a 10 ans
  mkkellogg 72670aef67 Unrolled loop in calculation of PCF shadow maps for point lights. il y a 10 ans
  mkkellogg 83e2794ac8 Bug fix: Viewport not restored correctly when rendering point light shadows for scenes that contain multiple light types. il y a 10 ans
  Mr.doob d0ddf0f489 Merge pull request #7250 from alexconlin/patch-1 il y a 10 ans
  Mr.doob b136d53112 Merge pull request #7248 from tamarintech/feature/implement_normals il y a 10 ans
  Mr.doob 1a06e794e1 Merge pull request #7251 from WestLangley/dev-world_normal il y a 10 ans
  WestLangley 73cc29aef6 Corrected calculation of world normal il y a 10 ans
  Alex Conlin 5e2d24d08c Fix broken link to Canvas 2D Context specification il y a 10 ans
  Mr.doob fbc81c83ed Merge pull request #7242 from WestLangley/dev-circle il y a 10 ans
  Mr.doob b521f8bd1d Merge pull request #7246 from tamarintech/fix/force_load_elements_in_order il y a 10 ans
  Elijah Snyder 262fb39e67 Implement normals loading il y a 10 ans
  Elijah Snyder fcd853dad6 Enforce order of x, y, z and v1, v2, v3 elements il y a 10 ans
  WestLangley 3913c5fd80 CircleBufferGeometry: fix normals bug il y a 10 ans