Historique des commits

Auteur SHA1 Message Date
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. il y a 14 ans
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. il y a 14 ans
  Mr.doob e5e4ff79ee Fixed Vector3::setRotationFromMatrix il y a 14 ans
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) il y a 14 ans
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. il y a 14 ans
  Mr.doob bd2d39ac6b Fixed broken examples. il y a 14 ans
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. il y a 14 ans
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. il y a 14 ans
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. il y a 14 ans
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. il y a 14 ans
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. il y a 14 ans
  Mr.doob 7480fb69cd Updated README examples. il y a 14 ans
  Mr.doob 446834ba35 Minor fixes and improvements. il y a 14 ans
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix il y a 14 ans