Ben Houston
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e2f8ed6b3b
RECIPROCAL_2PI -> RECIPROCAL_PI2
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10 år sedan |
Ben Houston
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0479681978
fix bug in ENVMAP_TYPE_SPHERE mapping.
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10 år sedan |
Ben Houston
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b323f3bd7d
adopt attenuation equation discussed here: https://github.com/mrdoob/three.js/pull/5787#issuecomment-68066541 Also apply attenuation formula to example shaders.
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10 år sedan |
Mr.doob
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a281af9b57
Merge pull request #5832 from PetorialC/patch-1
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10 år sedan |
Mr.doob
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504a44ecaa
Fixed example. See #5815.
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10 år sedan |
Ben Houston
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ad068a8757
ensure that "THREE.CLASSNAME:" prefixes all warnings and errors. Redirect two console.log warnings to THREE.warning for improved robustness.
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10 år sedan |
Ben Houston
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da09e160c7
remove exception error handler for now, not a necessary example.
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10 år sedan |
Ben Houston
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1b940ff79f
add gamma GUI to webgl_shading_physical.html. But it is slightly incorrect because the shaders are not properly recompiled upon gamma change.
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10 år sedan |
Ben Houston
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368b55f2cc
clean up this versus _this in WebGLRenderer regards to gammaFactor.
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10 år sedan |
Ben Houston
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c5f777f493
fix issues #5 and #6 from @WestLangley's comment here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651
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10 år sedan |
Ben Houston
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2dc5d1e71e
deal with @WestLangley's issues #1, #2, #3, #4 from here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651
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10 år sedan |
Michal Polko
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b9c36c3415
Fix Blender UV export for BufferGeometry
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10 år sedan |
PetorialC
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a26b834688
Update Creating-a-scene.html
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10 år sedan |
Ben Houston
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af236a42f2
completing adjustable gamma - still one bug left.
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10 år sedan |
Ben Houston
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1c24e4d1ad
allowing for adjustable gamma factor in WebGLRenderer.
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10 år sedan |
Fernando Serrano
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7cb55b7ea6
spaces identation to tabs
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10 år sedan |
Ben Houston
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92c8bda8ec
common.glsl: transformNormal -> transformDirection and inverseTransformNormal -> inverseTransformDirection.
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10 år sedan |
Ben Houston
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263109a251
minimize algorithm changes based on @WestLangley feedback here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68023021
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10 år sedan |
Mr.doob
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06b3943c86
Minor example tweak.
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10 år sedan |
Mr.doob
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08b743bff3
ColladaLoader: Hack for Mesh.parse showstopper. Fixes #5828.
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10 år sedan |
Mr.doob
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4e86814ae6
Merge pull request #5824 from zz85/patch-1
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10 år sedan |
Joshua Koo
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c222310930
Optimize TessellateModifier.js slightly
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10 år sedan |
Fernando Serrano
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9d27fb9d89
Buffergeometry drawcalls example syntax format
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10 år sedan |
Fernando Serrano
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406c33e50a
Buffergeometry example with drawcalls
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10 år sedan |
Wandalen
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ddf9e0f335
WebGLRenderer: major ID collision issue fix
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10 år sedan |
Ben Houston
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487e008ed5
improve settings for light map example now that lightMap is properly modulated and additive.
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10 år sedan |
Ben Houston
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91b34be36d
fix particle_basic to new outgoingLight/diffuseColor model.
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10 år sedan |
Ben Houston
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f15ae3a87b
replicate previous phong metal look -- it still isn't correct but at least it roughly matches previous look.
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10 år sedan |
Ben Houston
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728f409415
do not modulate emissive by diffuseColor.
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10 år sedan |
Ben Houston
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93517e66c7
fix bug related to semi-transparent maps.
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10 år sedan |