Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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15 жил өмнө |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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15 жил өмнө |
Mr.doob
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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15 жил өмнө |
alteredq
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2ecbe2dec2
A lot of bugfixing and refactoring.
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15 жил өмнө |
alteredq
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ad51a48fcd
Added "depth_test" parameter to materials.
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15 жил өмнө |
alteredq
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fe6d492573
Added vertex colors to WebGL lines plus corresponding example.
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15 жил өмнө |
Mr.doob
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bffdc03cf1
`*.material`→ `*.materials`
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15 жил өмнө |
Mr.doob
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5f0b6876e6
Optimised Minecraft AO demo (removing more unseen sides).
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15 жил өмнө |
Mr.doob
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29aa335303
Minor reformating, code fixes and new build.
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15 жил өмнө |
timk
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f391247b77
Basic implementation of SVGRenderer::renderLine
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15 жил өмнө |
Mr.doob
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237f165555
ParticleCircleMaterial working again with CanvasRenderer
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15 жил өмнө |
Mr.doob
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ce3d641ff2
Changed materials format a bit.
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15 жил өмнө |
Mr.doob
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f424dc849a
LineBasicMaterial params.color ⟶ params.diffuse_color
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15 жил өмнө |
Mr.doob
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08ef7e0e6c
Properly renaming LineColorMaterial ⟶ LineBasicMaterial
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15 жил өмнө |
Mr.doob
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facf7ff039
* Starting the materials refactoring (testing branching too)
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15 жил өмнө |