Commit History

Autor SHA1 Mensaxe Data
  Mr.doob c0a1a36478 SoftwareRenderer: Use Math.nextPowerOfTwo. %!s(int64=10) %!d(string=hai) anos
  Mr.doob b4ef5e7602 SoftwareRenderer: Support material map change. Fixes #6018. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8b31578ad2 Editor: Fixed pixelRatio breakage. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2d6f2069f7 SoftwareRenderer: Spaces to tabs. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 18336cf86b SoftwareRenderer: Simplified code. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 1964a88078 depth buffer written while the material is not transparent. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng e8a917c7b0 sprite geometry supports texture mapping %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 57864d016f Bug fixes - check the face if has uv and normal %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 60cfd00b9c texel and palette use Uint8Array to decrease encode/decode at runtime %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 745502aff3 Add ambient color for palette %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng ab88af6629 Remove unused variable %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng ad9dd38d8d Fix texture mapping bug through flipping texCoord.v %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 5170df048c clean color and can use domElement parameter. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 60c945921b Support phong/lambert lighting %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 5bd0cf8fa9 transparent texture blending support %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng c1034bc24b Finish the texture mapping implementation. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng adb93c23d8 texture coordinate use half-edge method %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 5e2412d26e Create texture data and draw texture %!s(int64=11) %!d(string=hai) anos
  Mr.doob 0fd4d8655a CanvasRenderer/SoftwareRenderer: Added support for new alpha property. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6d552061ed SoftwareRenderer: No sorting needed. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9fe88e67e6 SoftwareRenderer: Implemented clearColor. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 62dbfbf99d RenderableFace3 to RenderableFace %!s(int64=11) %!d(string=hai) anos
  Mr.doob 314067bef1 SoftwareRenderer: Added Sprite support. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 713cdf9452 Removed Face4 out of other renderers. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 433222e4e9 SoftwareRenderer: Moving the rectangle reset to the clear. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2e8db19ff5 Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer. %!s(int64=12) %!d(string=hai) anos