Commit History

Author SHA1 Message Date
  Mr.doob c25b39cc63 Maya Collada expoter used "name" instead of "Name". Supporting both cases now. 14 years ago
  Mr.doob d7c99de542 Updated builds. 14 years ago
  alteredq 631a5d697c Changed remaining "addXXX" to "add". 14 years ago
  Mr.doob 17547a2ea0 Changed addChild()s to add()s in ColladaLoader. 14 years ago
  alteredq 5e4b62ac08 Some whitespace cleanup in ColladaLoader. 14 years ago
  Mr.doob 5cc9b3c544 ColladaLoader: Added Face4 and Vertex Colors support. 14 years ago
  alteredq 44c5f88e77 Updated builds. Fixed Collada example. 14 years ago
  alteredq 1d50972034 Updated builds. 14 years ago
  alteredq 0d8f3572f0 Fixed shadowmap camera aspect ratio (thanks to @kig). 14 years ago
  Mr.doob 66ed89e2ac Fixed CanvasRenderer's ignoring color for MeshLambertMaterial SmoothShaded. 14 years ago
  alteredq a65027abd5 Updated builds. 14 years ago
  alteredq 75fb4c7362 Added GeometryUtils.center. 14 years ago
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. 14 years ago
  alteredq 245dbfcc2a Changed renderer.getClearColor API to return reference. 14 years ago
  Mr.doob c543ba6540 GeometryUtils.applyMatrix -> Geometry.applyMatrix 14 years ago
  alteredq 93468b0094 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  Mr.doob d3a5649759 Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/ 14 years ago
  alteredq fe83a3f052 Rebuilt libs. 14 years ago
  alteredq 8c326a222f Moved depth buffer writing control from renderer into material. 14 years ago
  Mr.doob 4a32148058 Added 'openEnded' parameter to `CylinderGeometry`. 14 years ago
  Mr.doob 93e446e805 More useful UVs for Cylinder caps. 14 years ago
  Mr.doob 6141390dab Simplified `CylinderGeometry` params. 14 years ago
  Mr.doob f849f34b1e Redid `CylinderGeometry`. 14 years ago
  Mr.doob cc7956b2c3 `window` > `self` so the lib is workers ready. (thanks @jsermeno) 14 years ago
  Mr.doob 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. 14 years ago
  Mr.doob 51368ca6d6 REVISION ++ 14 years ago
  Mr.doob 94b7418f60 Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer). 14 years ago
  alteredq 22e842347c Fixed class hierarchy for BinaryLoader and UTF8Loader. 14 years ago
  alteredq 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. 14 years ago
  Mr.doob d93c91e0d1 Updated builds. 14 years ago