Commit History

Autor SHA1 Mensaxe Data
  Sergey Linev c5bade1c5c SVGRenderer: use svg:path also for rendering sprite %!s(int64=8) %!d(string=hai) anos
  Sergey Linev 23cc902593 SVGRenderer: use svg:path for line drawing %!s(int64=8) %!d(string=hai) anos
  Sergey Linev 7a9d564666 Support PointsMaterial in SVGRenderer %!s(int64=8) %!d(string=hai) anos
  Franklin Ta 4be326e503 Deprecate Vector3.applyProjection %!s(int64=8) %!d(string=hai) anos
  Mr.doob 8546eb7b88 CanvasRenderer/SVGRenderer/SoftwareRenderer: Added basic scene.background support. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 916ce9c675 Renamed isIntersection* to intersects*. See #7376. %!s(int64=9) %!d(string=hai) anos
  Mr.doob e2a72e1350 CanvasRenderer/SVGRenderer: Removed broken MeshDepthMaterial support. See #7311. %!s(int64=9) %!d(string=hai) anos
  gero3 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. %!s(int64=10) %!d(string=hai) anos
  brason eb68622a6e Add missing semicolons %!s(int64=10) %!d(string=hai) anos
  Mr.doob f3d48d072b Reverted to console.log() in renderer constructors. See #6287. %!s(int64=10) %!d(string=hai) anos
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log %!s(int64=10) %!d(string=hai) anos
  gero3 4501d5a51d revert last commit %!s(int64=10) %!d(string=hai) anos
  gero3 fe8493157e codestyle fixes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8b31578ad2 Editor: Fixed pixelRatio breakage. %!s(int64=10) %!d(string=hai) anos
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6acd71c147 SVGRenderer: Fixed MeshNormalMaterial rendering. %!s(int64=11) %!d(string=hai) anos
  Mr.doob fffbcce862 SVGRenderer: Support for custom nodes (WIP). See #5126 %!s(int64=11) %!d(string=hai) anos
  Mr.doob b507048fc4 SVGRenderer: Implemented @srifqi clearAlpha code. Fixes #4898. %!s(int64=11) %!d(string=hai) anos
  Mr.doob fca5866e28 SVGRenderer: Reverted lost changes and using getStyle() instead. %!s(int64=11) %!d(string=hai) anos
  srifqi 19dc776922 Update SVGRenderer.js %!s(int64=11) %!d(string=hai) anos
  Mr.doob 43cded21c8 CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617. %!s(int64=11) %!d(string=hai) anos
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
  Mr.doob 62dbfbf99d RenderableFace3 to RenderableFace %!s(int64=11) %!d(string=hai) anos
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() %!s(int64=11) %!d(string=hai) anos
  Mr.doob e359241996 Fixed SVGRenderer's Sprites. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 90ec969442 Added Sprite support back to SVGRenderer. Fixes #3994. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. %!s(int64=11) %!d(string=hai) anos