Commit History

Author SHA1 Message Date
  alteredq c8c08db33e Updated builds. 13 years ago
  alteredq e8c139e84a Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip 13 years ago
  alteredq cd5e0fd176 Fixed skinned normals. 13 years ago
  Mr.doob e936d76c70 Removed unneded naming of callback functions. 13 years ago
  Mr.doob d18c95cdd0 Vertex: Legacy support approach suggested by @voidburn. Fixes #2257. 13 years ago
  alteredq 9cc7b75a89 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip 13 years ago
  alteredq 38f3ac1395 Fixed broken material pre-initialization without object argument. 13 years ago
  Mr.doob 72cbc5ea46 WebGLRenderer: Maybe it's better to use setViewport without arguments for resetting. 13 years ago
  Mr.doob bda7b63a6c Merge remote-tracking branch 'michaud/patch-1' into dev 13 years ago
  Mr.doob 96c24550be Updated builds. 13 years ago
  Mr.doob 309a3b3ed1 CanvasRenderer: Fixed a little bug introduced while trying to be nice to V8. 13 years ago
  Mr.doob de1b786f30 CanvasRenderer: v flip. 13 years ago
  Mr.doob cc03328409 Updated builds. 13 years ago
  Mr.doob 76a25d5d46 Merge remote-tracking branch 'alteredq/unflip' into dev 13 years ago
  Mr.doob 2a1aa0c8bc Merging with alteredq's branch. 13 years ago
  alteredq fbf28ffe46 Updated builds. 13 years ago
  alteredq d7dcc6cdd5 Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip 13 years ago
  sole 75e91fde21 Remove projectGraph from documentation as it's not public anymore. 13 years ago
  sole 6f5895b164 Make Projector's projectGraph function private as it's only used internally by the public projectScene method 13 years ago
  sole ce183b552a Add a bit of documentation for the Projector class 13 years ago
  alteredq 4e1e1089ed Fixed Blender exporter crashing on models without armatures. 13 years ago
  alteredq 19c228dafb Added support for standard derivates. 13 years ago
  alteredq 9a82495f1b Added support for anisotropic texture filtering and corresponding example. 13 years ago
  alteredq dd1c5e9305 Changed ColladaLoader to create SkinnedMesh using bone uniforms instead of newly default bone texture. 13 years ago
  alteredq ea4b13aed2 Added "iv" uniform type for passing integer arrays interpreted as ivec3. 13 years ago
  alteredq 4eedc69fa7 Added "iv1" uniform type for passing integer arrays. 13 years ago
  alteredq 230d39e4d0 Made it possible to enforce use of uniforms instead of float texture for bones. 13 years ago
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. 13 years ago
  Mr.doob b02db06c57 Animation: Removed JITCompile stuff. 13 years ago
  Mr.doob e3f0f1e946 Merge branch 'master' into dev 13 years ago