Commit History

Author SHA1 Message Date
  Mr.doob c991af3972 Updated builds. 11 years ago
  Mr.doob ce6c729ec8 SpritePlugin: Add support for .renderDepth. Fixes #5468. 11 years ago
  Mr.doob 832377e3ec Merge pull request #5453 from arose/patch-1 11 years ago
  Mr.doob 5d1b296458 Merge pull request #5456 from caseygrun/tutorials-docs 11 years ago
  Mr.doob fd2dcbcb95 Merge pull request #5455 from caseygrun/shader-docs 11 years ago
  Casey Grun 300cb9138f Added better description of how to calculate matrix transform in vertex shader, borrowing from https://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286 11 years ago
  Casey Grun 8baa059b15 Added tutorial on object matrix transformations 11 years ago
  Casey Grun b70a1b989a Improve description of default shader parameters 11 years ago
  Casey Grun 2392547922 Further improvements to ShaderMaterial docs 11 years ago
  Casey Grun 4c81ab6036 Merge branch 'dev' into shader-docs 11 years ago
  Mr.doob 66c4226d81 Fixed ColladaLoader. It was misusing overwrite Object3D.id :( 11 years ago
  Mr.doob df6e3f9f16 ColladaLoader: Clean up. 11 years ago
  arose 9c30286b38 Vector*, Quaternion toArray: cleaner code 11 years ago
  Mr.doob 2f0fd8f0ea Merge pull request #5449 from TatumCreative/docs-helpers 11 years ago
  Mr.doob 638e86fc10 Merge pull request #5452 from alexan0308/webgl_geometry_terrain_raycast 11 years ago
  Alexander Rose df724c6b5b Quaternion toArray(): return array; fix property names 11 years ago
  Alexander Rose fab56e5a67 Vector4 toArray(): return array 11 years ago
  Alexander Rose a590cc7b0c Vector3 toArray(): return array 11 years ago
  Alexander Rose ebba6ea4a5 Vector2 toArray(): return array 11 years ago
  Alexander Rose 654da558fb Quaternion: Added array and offset to toArray() 11 years ago
  Alexander Rose 4375424eba Vector4: Added array and offset to toArray() 11 years ago
  Alexander Rose 1a0153b9b5 Vector2: Added array and offset to toArray() 11 years ago
  Alexander Rose e46327be45 Vector3: Added array and offset to toArray() 11 years ago
  alexan0308 42f6f3b72d big_Muzzy_shouldSphereFollowMouse_controls_handleResize; 11 years ago
  Mr.doob cd350e4a1d Updated builds. 11 years ago
  Mr.doob 8fba64ca66 WebGLRenderer: Reset _currentGeometryGroupHash at the beginning of the frame. 11 years ago
  Mr.doob c63db605fe Updated builds. 11 years ago
  Mr.doob c8c7056f64 WebGLRenderer: More code cleaning. 11 years ago
  Mr.doob ee901e156f Using GridHelper instead of PlaneGeometry in sound example. 11 years ago
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 11 years ago