Commit History

Autor SHA1 Mensaxe Data
  WestLangley c9a85c59f8 Remove return statement from .update() %!s(int64=8) %!d(string=hai) anos
  WestLangley 10c8fcaa50 Remove return statement from .update() %!s(int64=8) %!d(string=hai) anos
  Mr.doob f891c79f70 Merge pull request #11164 from Mugen87/dev %!s(int64=8) %!d(string=hai) anos
  Mr.doob fb01839f96 Merge pull request #11165 from donmccurdy/feat-plural-semantics %!s(int64=8) %!d(string=hai) anos
  Don McCurdy ec8bd8f70a Rename JOINT->JOINTS_0, WEIGHT->WEIGHTS_0. %!s(int64=8) %!d(string=hai) anos
  Mugen87 dcef2d51eb SpotLightShadow: Fixed #11158 %!s(int64=8) %!d(string=hai) anos
  Mr.doob 63aa8ac3f9 Merge pull request #11144 from aardgoose/fix-glsl-includes %!s(int64=8) %!d(string=hai) anos
  Mr.doob 3c461b6f29 Merge pull request #11152 from jostschmithals/revisionBlendExample %!s(int64=8) %!d(string=hai) anos
  Mr.doob d025e4b4d3 Merge pull request #11153 from jostschmithals/docsAnimationMixerOrder %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0fb06a2158 Merge pull request #11154 from jostschmithals/docsTableOfContents %!s(int64=8) %!d(string=hai) anos
  Mr.doob f75c936dbc Merge pull request #11151 from Mugen87/dev %!s(int64=8) %!d(string=hai) anos
  Mr.doob 4910aaeca1 Merge pull request #11160 from Mugen87/material %!s(int64=8) %!d(string=hai) anos
  Mugen87 8907f1df28 ShadowMaterial: Prevent overwriting of user values %!s(int64=8) %!d(string=hai) anos
  Mugen87 201e1db070 ShadowMaterial: Added parameters %!s(int64=8) %!d(string=hai) anos
  Mr.doob 6736f51148 Merge pull request #11159 from jostschmithals/docsShadermaterial %!s(int64=8) %!d(string=hai) anos
  Jost Schmithals e4a859b17c docs shadermaterial remove attribute from example %!s(int64=8) %!d(string=hai) anos
  Mugen87 82934209f5 GPUParticleSystem: Format %!s(int64=8) %!d(string=hai) anos
  Mugen87 9ece4e6446 GPUParticleSystem: Avoid float/vector4 encoding/decoding %!s(int64=8) %!d(string=hai) anos
  Jost Schmithals 53a82d62d1 docs: make webgl check a one-liner %!s(int64=8) %!d(string=hai) anos
  Jost Schmithals bfd02e55d5 docs AnimationMixer methods: fix alphabetical order %!s(int64=8) %!d(string=hai) anos
  Jost Schmithals 7df511abee blendmesh example code style (whitespace) %!s(int64=8) %!d(string=hai) anos
  Mugen87 6cb46940cb GPUParticleSystem: Added dispose method and clean up %!s(int64=8) %!d(string=hai) anos
  Jost Schmithals 0a4f5b2d8e blendmesh example newly implemented %!s(int64=8) %!d(string=hai) anos
  aardgoose c8b5dc8791 use more selective whitespace matching %!s(int64=8) %!d(string=hai) anos
  Mr.doob ae6007a58c Merge pull request #11139 from donmccurdy/feat-gltf-uv2-shaders %!s(int64=8) %!d(string=hai) anos
  Mr.doob 40e5f338c2 Merge pull request #11141 from Mugen87/dev %!s(int64=8) %!d(string=hai) anos
  Mr.doob 667509d172 Merge pull request #11137 from bhouston/ibl_variations %!s(int64=8) %!d(string=hai) anos
  Mugen87 971aac7b08 Geometry: Fixed #11140 %!s(int64=8) %!d(string=hai) anos
  Don McCurdy b44ab326b8 [glTF] Patch uv2 naming for shaders. %!s(int64=8) %!d(string=hai) anos
  Ben Houston b98a2f51aa add IBL maps to the physical and standard variations to better catch bugs with IBL. %!s(int64=8) %!d(string=hai) anos