Commit History

Author SHA1 Message Date
  Ben Houston c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. 10 years ago
  Ben Houston 1e97815e77 add THREE.error/THREE.warning to allow for easy redirection of THREE.js specific errors and warnings. 10 years ago
  Joshua Koo aafd29c50a Code transforming mrdoob style second attempt See #4806 11 years ago
  Mr.doob 355b68b9a0 Moved GeometryUtils to examples/js/utils. Added randomPointsinBufferGeometry. See #4835. 11 years ago
  Mr.doob 40633c8573 Cleaned up warnings and error messages. 11 years ago
  srifqi f218530882 Update GeometryUtils.js 11 years ago
  Mr.doob b6e22e226c Nicer API for Geometry.merge() 11 years ago
  Mr.doob 81744b42c9 Moved GeometryUtils.merge to Geometry.merge. 11 years ago
  Mr.doob af6018ed48 Merge branch 'master' of https://github.com/lpoignant/three.js into dev 11 years ago
  lpoignant 8d71154ddd Change break to continue if problem not happens in last faces 11 years ago
  lpoignant e5d8234889 Add stop condition when parse faceVextexUvs in merge 11 years ago
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
  Mr.doob 5a3e4b9a14 Removed GeometryUtils.triangulateQuads. 11 years ago
  Mr.doob 40432e2ba5 Removed removeMaterials and setMaterialIndex from GeometryUtils. See #3713. 12 years ago
  Mr.doob b3f7e8f923 Removed faceUvs stuff. 12 years ago
  Mr.doob 41dcce8e8b Removed Face4 bits in src. 12 years ago
  Mr.doob 82fa7da98b GeometryUtils clean up. 12 years ago
  Mr.doob 51d597416f Using Matrix3.getNormalMatrix. See #3220. 12 years ago
  Mr.doob 696794d7c0 GeometryUtils.merge materialOffset to materialIndexOffset. See #3249. 12 years ago
  Tapio Vierros 14144f3776 Add materialOffset parameter to THREE.GeometryUtils.merge. 12 years ago
  Mr.doob 39763ab7d0 Changed back some .projectPoint() to .applyMatrix4() as per bb873d16d676ead71dfce5181a73828b5993a05f. 12 years ago
  Mr.doob bb873d16d6 Added Vector3.projectPoint() as suggested in #2921. 12 years ago
  Mr.doob 0a82d24fcb Reverted Matrix4 makeTranslate/makeScale change. As suggested by @WestLangley in #2780. 12 years ago
  Mr.doob cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 years ago
  Mr.doob cfc73cc53d Simplified normal matrix in GeometryUtils.merge. 12 years ago
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 years ago
  OpenShift guest a81dfc9c99 add the function setMaterialIndex to GeometryUtils 12 years ago
  Ben Houston 26b57b81be Matrix4.makeTranslation and Matrix4.makeScale now take Vector3 instead of thee scalars per #2780 12 years ago