Commit History

Author SHA1 Message Date
  Mr.doob ca76e45053 WebGLRenderer: “Native” ShadowMaterial support. 8 years ago
  Mr.doob 869ce3aef2 Merge pull request #11791 from WestLangley/dev-distance_mat 8 years ago
  WestLangley af73e159d2 Added MeshDistanceMaterial 8 years ago
  Mr.doob 4615501757 WebGLRenderer: Removed renderer.extensions calls. 8 years ago
  Mr.doob 5756b8f490 WebGLRenderer: Deprecated getPrecision() and getMaxAnisotropy(). 8 years ago
  Mr.doob 35836933b3 WebGLRenderer: Moved more lights code to WebGLLights. 8 years ago
  WestLangley be3e148d61 Remove Material.shading; add Material.flatShading 8 years ago
  Mr.doob afeb0db86c WebGLRenderer: Removed material.__webglShader 8 years ago
  Mr.doob e55898c27a Material: Added onBeforeCompile() 8 years ago
  WestLangley 7ffac6f5df Add renderer.gammaOutput to program code 8 years ago
  Brian Chirls e1f2773178 Rename removeBanding to dithering #11076 8 years ago
  Brian Chirls c40466c4a2 Add parameter to Material to remove banding with dithering 8 years ago
  Mr.doob 4a77f64f14 WebGLRenderer: Renamed getCurrentRenderTarget() to getRenderTarget(). 8 years ago
  Mr.doob bca2ff96ea Clean up. 8 years ago
  Mr.doob 87e637f7e6 WebGLPrograms: Moved boneTexture generation to WebGLRenderer. Fixes webgl_animation_skinning_morph. See #10754. 8 years ago
  Mr.doob 25443c142a Revert: WebGLRenderer: Use object.isSkinnedMesh instead of material.skinning. 8 years ago
  Mr.doob 07b64132c4 Skeleton: Moved useVertexTexture logic to WebGLRenderer. See #10754. 8 years ago
  Mr.doob 2f99f5480f WebGLRenderer: Avoid shader crash when reaching too many uniforms. See #10754. 8 years ago
  Mr.doob 872b6061e6 Clean up. 8 years ago
  Mr.doob 3d0b544449 WebGLRenderer: Use object.isSkinnedMesh instead of material.skinning. See #10754. 8 years ago
  Takahiro 93bfc79da1 Clean up MeshPhongMaterial GLSL 8 years ago
  Takahiro f986933485 Add MeshToonMaterial 8 years ago
  Takahiro bffab886ae Remove gradientMapAxisY 8 years ago
  Takahiro 82fe6bfd06 Merge branch 'dev' into toonMap 8 years ago
  aardgoose ed7a1a6441 renderer/webgl - removal of redundant () and simplify expressions. (#10038) 8 years ago
  Samuel Sylvester 346f38c566 Abelnation RectAreaLight with ltc approximation (#10041) 8 years ago
  Takahiro 8e5279ea8a Rename toonMap with gradientMap 8 years ago
  Takahiro 718d48313f Export Toon Map from MMDLoader 8 years ago
  Peter Whidden 449d18aeaf Intersection option for WebGLRenderer clipping method (#9470) 8 years ago
  Mr.doob b3acca6b10 Clean up. 9 years ago