Commit History

Autor SHA1 Mensaxe Data
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. %!s(int64=12) %!d(string=hai) anos
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes %!s(int64=12) %!d(string=hai) anos
  Mr.doob 1b58bb4b54 Updated some more examples from setHSV to setHSL. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. %!s(int64=12) %!d(string=hai) anos
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. %!s(int64=12) %!d(string=hai) anos
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. %!s(int64=12) %!d(string=hai) anos
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. %!s(int64=12) %!d(string=hai) anos
  alteredq aea27b9504 Migrated examples to dat.gui version 0.5. %!s(int64=13) %!d(string=hai) anos
  alteredq a0ccc71b3f Trying to fix webgl_shading_physical example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2ed94bb52f Updated to tween.js r7. %!s(int64=13) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=13) %!d(string=hai) anos
  alteredq 6d4ded657e Fixed physical shading example controls include. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  alteredq fb6bf10724 Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d5b863e702 Merge remote-tracking branch 'alteredq/unflip' into dev %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 9644ce5287 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip %!s(int64=13) %!d(string=hai) anos
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  alteredq 47b9abfda3 Another batch of examples resizing. %!s(int64=13) %!d(string=hai) anos
  alteredq 43bcf9192d Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 1087cf8cda Implemented real spotlights. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 9dc27fe959 CubeCamera.renderTarget instead of CubeCamera.getRenderTarget(). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 3d8ec5b32f CubeCamera now extends from Object3D. Changed code a bit and updated examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 0bc8a14fd7 Refactored CubeCamera. No need for updatePosition() anymore. %!s(int64=13) %!d(string=hai) anos