Commit History

Author SHA1 Message Date
  RunninglVlan f3e774162e Added a note to .target, related to #5555 9 years ago
  Mr.doob 2379c7d306 Added PCDLoader example to list. 9 years ago
  Mr.doob be44e73ad0 Merge pull request #8043 from filipecaixeta/dev 9 years ago
  Mr.doob a84b64b1d7 GPUParticleSystem: Using alternative pack() code. Hopefully fixes #7804. 9 years ago
  Mr.doob 351e6865e7 Merge pull request #8048 from takahirox/MMDLoader 9 years ago
  takahiro d75cd5f3d2 Update MMDMaterial Shader 9 years ago
  rNix c6ebcf5ce6 Removed extra copy 9 years ago
  rNix c848f4e508 Fixed intendations 9 years ago
  rNix 3f479a5ba6 Added example webvr_stereo_pano 9 years ago
  Filipe Caixeta 1d0fe25761 Loader for PCD files 9 years ago
  Mr.doob c6722d05ea Updated builds. 9 years ago
  Mr.doob f40fa456c3 Refactored shadowmap code again. Android/Adreno doesn't fails to support bool and mat4 in structs... 9 years ago
  Mr.doob 14f07edd10 Updated builds. 9 years ago
  Mr.doob a83440c61e shadowmap_vertex: added directives back (broke external shaders) 9 years ago
  Daosheng Mu 77a3f6dc13 Add more samples for software sandbox. 9 years ago
  Mr.doob 592dd91b3d Updated builds. 9 years ago
  Mr.doob cb30dcc210 Workaround for Android. 9 years ago
  Mr.doob 9d174a1da6 Updated builds. 9 years ago
  Mr.doob 3b54f69c72 Refactored light structs in shaders. Fixed StandardMaterial breakage. 9 years ago
  Mr.doob 945a88ec75 Clean up. 9 years ago
  Mr.doob 6fefbde32d Updated builds. 9 years ago
  Mr.doob 5c59443d2c WebGLProgram: Change NUM_* for ShaderMaterial too. 9 years ago
  Mr.doob e0b03450b9 Updated builds. 9 years ago
  Mr.doob 88c51fed5c Clean up. 9 years ago
  Mr.doob 9e6b3e1fce shadowmap_vertex: these directives are not needed, the loop unroller will take care of it. 9 years ago
  Mr.doob 021a30d01d Updated builds. 9 years ago
  Mr.doob 0d4e8264e5 ShaderLib: Clean up. 9 years ago
  Mr.doob 0b9af5eef0 ShaderLib: Replaced res code as per @tschw suggestion in #7153. 9 years ago
  Mr.doob 96035ecc35 Updated builds. 9 years ago
  Mr.doob 28697338c2 WebGLProgram: Unroll loops only for internal shaders. 9 years ago