提交历史

作者 SHA1 备注 提交日期
  vincent courtalon cbf83b36ac additionals controls(getter/setter) for the panner Node in PositionalAudio 10 年之前
  vincent courtalon c5e9eefc1c adding support for connecting any AudioNode to THREE.Audio as a source 10 年之前
  vincent courtalon 5d363fdd72 renaming PositionAudio to PositionalAudio 10 年之前
  vincent 3ad4b7fe0f evolution of Audio, adding buffer management, ambient sound, master volume 10 年之前
  Mr.doob 2367e04481 Merge pull request #7484 from tschw/Renderer 10 年之前
  tschw 99f38c4538 Renderer: Tidied up setupLights refactor. 10 年之前
  Mr.doob ea0a839eb8 Updated builds. 10 年之前
  Mr.doob 69653f5218 ShaderLib: Removed envmap_physical_fragment reference. See #7419. 10 年之前
  Mr.doob b45112a87f Updated builds. 10 年之前
  Mr.doob 6039072de3 WebGLProgram: Removed redundant code. See #7440. 10 年之前
  Mr.doob 04ffa8bf46 WebGLRenderer: store shadows/shadowsPointLight in _lights. See #7440. 10 年之前
  Mr.doob 5f5fee2805 Updated builds. 10 年之前
  Mr.doob e1427735dd MaterialLoader: Add roughness/metalness support. 10 年之前
  Mr.doob 98c9270104 Updated builds. 10 年之前
  Mr.doob 26633fa1ca WebGLRenderer: Removed no longer used WebGLMaterials. See #7440. 10 年之前
  Mr.doob 1cdc095731 WebGLRenderer: Create lights hash so material remembers the light setup it was created for. See #7440. 10 年之前
  Mr.doob 982b28f5ad Docs: Improved viewer. 10 年之前
  Mr.doob fe99089d53 Docs: Removed CubeGeometry. 10 年之前
  Mr.doob d8dba4bff8 Editor: Added MeshPhysicalMaterial support. 10 年之前
  Mr.doob ed4534ef41 Merge branches 'dev' and 'dev' of https://github.com/mrdoob/three.js into dev 10 年之前
  Mr.doob b489348d30 WebGLRenderer: Renamed refreshUniformsStandard to refreshUniformsPhysical. 10 年之前
  Mr.doob f90e45b2ea Merge pull request #7477 from tschw/Animation 10 年之前
  Mr.doob d2e36426f8 Simplified misc_lights_test example. 10 年之前
  Mr.doob f366b4515d Editor: Removed now unneeded updateMaterials code. 10 年之前
  Mr.doob e75b2349a9 Updated builds. 10 年之前
  Mr.doob fef02a5ce1 WebGLRenderer: Fixed setupLights() 10 年之前
  Mr.doob 81edb3a872 WebGLMaterials: Clean up. 10 年之前
  Mr.doob 37bbc2e327 WebGLRenderer: Run setupLights before renderingObjects. Otherwise we can't update materials in time. 10 年之前
  Mr.doob d3958d0624 WebGLRenderer: Update materials when light setup changes. 10 年之前
  tschw a3227e23a2 Added animation authoring example. 10 年之前