Commit History

Author SHA1 Message Date
  Benjamin MICHEL ccd6da5773 Fixed RenderPass discarding the scene overrideMaterial if no overrideMaterial is passed 5 years ago
  Mugen87 0198829e01 JSM: Added modules and TS files for basic post processing classes. 6 years ago
  Mugen87 9cd7665c2c RenderPass: Fix usage in context of WebGLDeferredRenderer 6 years ago
  Mugen87 a369b3c246 Examples: Clean up 6 years ago
  Mr.doob 253517ec17 Merge pull request #15571 from maccesch/dev 6 years ago
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes 6 years ago
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 6 years ago
  Ford Hurley e0df8d13c1 Add clearDepth attribute to RenderPass 8 years ago
  Ben Houston (Clara.io) 309723cd09 Support backgrounds (cube, texture, color) via passes (#9158) 9 years ago
  Mr.doob 0d81c76a92 Clean up. 9 years ago
  Ben Houston (Clara.io) 889c9c2be5 Add clearColor/clearAlpha to ManualMSAARenderPass (#9124) 9 years ago
  David Phillips 366cbbb19f Allow RenderPass to render to screen (#9094) 9 years ago
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 years ago
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 years ago
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 years ago
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 years ago
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management 9 years ago
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 years ago
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. 14 years ago
  alteredq 245dbfcc2a Changed renderer.getClearColor API to return reference. 14 years ago
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. 14 years ago
  alteredq 0bd23ca973 Added scene override material to RenderPass. Added mipmapped depth-of-field shader. 14 years ago
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 years ago
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. 14 years ago