Mr.doob
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99af957bf9
Added build2.sh to easy-test WebGLRenderer2.
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il y a 13 ans |
Mr.doob
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1efe37f9fe
Merge remote-tracking branch 'gero3/dev' into dev
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il y a 13 ans |
Mr.doob
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32dc35c0f7
Moved BinaryLoader to /examples/js/loaders.
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il y a 13 ans |
OpenShift guest
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b17b341860
rename the object renderers again
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il y a 13 ans |
OpenShift guest
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b00d9c1ed3
update filenames like @mrdoob's suggestion
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il y a 13 ans |
OpenShift guest
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e0d92373aa
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
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il y a 13 ans |
OpenShift guest
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b45b5683a3
split of shaderbuilder
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il y a 13 ans |
OpenShift guest
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4c68bf6b8e
made the buffer location seperate
|
il y a 13 ans |
Ben Houston
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427a7b3ecd
Merge branch 'dev' of git://github.com/mrdoob/three.js.git into frustum-additions
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il y a 13 ans |
Mr.doob
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cb20237ccb
Removed DOMRenderer.
|
il y a 13 ans |
Ben Houston
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c11cdb7f87
always use local var planes = this.planes in Frustum. fix common include to require Sphere before Frustum.
|
il y a 13 ans |
OpenShift guest
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b6523a5643
update webglrenderer2 to get the exmaples working
|
il y a 13 ans |
alteredq
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cd92495139
WebGLDeferredRenderer: merged @MPanknin's area lights.
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il y a 13 ans |
Mr.doob
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28aba0b81a
Renamed EventTarget to EventDispatcher as discussed in fdb737d078e0e3d6eba9856cec77401082a42fe8.
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il y a 13 ans |
Mr.doob
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7777df425c
Removed Rectangle.
|
il y a 13 ans |
Ben Houston
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3871af55c2
Rename Triangle3.js to Triangle.js per @mrdoob's suggestion here: https://github.com/mrdoob/three.js/issues/2750#issuecomment-11063983
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il y a 13 ans |
Ben Houston
|
e18dcf1645
move Clock.js from src/math to src/core per @alteredq https://github.com/mrdoob/three.js/issues/2753#issuecomment-11057521
|
il y a 13 ans |
Ben Houston
|
c5d38e8993
add Triangle3, add optionalTargets to Box2,Box3,Plane,Sphere,Ray where possible to reduce GC load, add Triangle3 unit tests.
|
il y a 13 ans |
Ben Houston
|
e6f509baf6
rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729)
|
il y a 13 ans |
Ben Houston
|
d821397c16
fixed #2728, Moved geometry primitives out of src/core into src/math. src/core is now exclusive scene primitives.
|
il y a 13 ans |
Ben Houston
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db1e452efa
initial implementation of Ray3.
|
il y a 13 ans |
Ben Houston
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b5786bbe06
add Box2 based on Box3 paradigm.
|
il y a 13 ans |
Ben Houston
|
99ed426469
bug fixes. all examples now run while using Box3, Sphere and Plane.
|
il y a 13 ans |
Ben Houston
|
38563ecb13
implement Sphere.js class, add to common.js - issue #2708
|
il y a 13 ans |
Ben Houston
|
717e9ab6a4
implement Plane.js, add to common.js and update Frustum.js to use it instead of Vector4 - issue #2706
|
il y a 13 ans |
Ben Houston
|
9310c423dc
implement Box3.js and add to common.js - issue #2709
|
il y a 13 ans |
alteredq
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c84097364b
Moved sprite material properties from Sprite object into SpriteMaterial.
|
il y a 13 ans |
Mr.doob
|
1abc24587e
Removing geometry.materials and returning materials from JSONLoader.
|
il y a 13 ans |
alteredq
|
e39cbf23f1
Added LineDashedMaterial and corresponding example.
|
il y a 13 ans |
Jonas Pfenniger
|
19d815f589
Add missing LoadingMonitor in the source
|
il y a 13 ans |