Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. %!s(int64=13) %!d(string=hai) anos
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. %!s(int64=14) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=14) %!d(string=hai) anos
  Mr.doob e16e443394 Better use of generated texture. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  alteredq fd0fb85c8e Fixed specular light vs black texture bug in Phong shader. %!s(int64=14) %!d(string=hai) anos
  alteredq fa0b4e5062 Removed unused custom logging code from examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6e37afcd11 WebGL materials example: Additive material was missing the `transparent: true`. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob ba7ad63043 WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes. %!s(int64=14) %!d(string=hai) anos
  alteredq 25b47616fa Changed order of materials in WebGL materials demo. %!s(int64=15) %!d(string=hai) anos
  Mr.doob 49d9b2e460 src/extras/primitives/ ⟶ src/extras/geometries %!s(int64=15) %!d(string=hai) anos
  Mr.doob 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). %!s(int64=15) %!d(string=hai) anos
  alteredq 3e2f4f7cc5 Merged with mrdoob's branch. %!s(int64=15) %!d(string=hai) anos
  alteredq cff95a119c Textures are now updateable. %!s(int64=15) %!d(string=hai) anos
  Mr.doob fef3c084b1 Changed build setup: %!s(int64=15) %!d(string=hai) anos
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) %!s(int64=15) %!d(string=hai) anos
  Mr.doob 4912f59cc6 Compiled new build. %!s(int64=15) %!d(string=hai) anos