Takahiro
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d22e472012
Add an author
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8 years ago |
Takahiro
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dd69245e59
Support cull_face, depth_test, and blend of technique.states
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8 years ago |
Takahiro
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756df40975
Add WEBGL constants for some technique.states
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8 years ago |
Takahiro
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a9f38faa34
Accepet non-defined material.values JSON
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8 years ago |
Takahiro
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169e97e972
Replace a tab with a space
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8 years ago |
Takahiro
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096b590e8d
Enable direct accessor access from sampler (for 1.1)
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8 years ago |
Takahiro
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cbf29b7ef6
Make getJointNode() function for readability
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8 years ago |
Takahiro
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6a53e95c22
Add bone graph to SkinnedMesh
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8 years ago |
Takahiro
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77c5b1ff49
Use default material if materials is not defined in JSON (for 1.1)
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8 years ago |
Takahiro
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654e95dc47
Add default material
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8 years ago |
Takahiro
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e23b03b483
Use uuid for animation target if node.name is not defined
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8 years ago |
Takahiro
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db225f59b4
Not override name property of object with undefined
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8 years ago |
Takahiro
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5cb64c0324
Remove Bone.skin assignment
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8 years ago |
Takahiro
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96893766ca
Remove _node.matrixAutoUpdate = false;
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8 years ago |
Takahiro
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9020017a80
Support non-declared buffer.type
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8 years ago |
Takahiro
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1f8fd19d67
Remove an extra space
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8 years ago |
Takahiro
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7d4d9c8f0a
Replace loader.responseType = with loader.setResponseType()
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8 years ago |
Takahiro
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d8e8e57969
GLTFLoader scenes support
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8 years ago |
Takahiro
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fa5c23ef21
Always update textureLoader.crossOrigin from GLTFLoader
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8 years ago |
Takahiro
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0b9bb1f22c
Let GLTFLoader set proper crossOrigin
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8 years ago |
Mr.doob
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6a966dd5d3
GLTFLoader: Don't fail when node is undefined.
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8 years ago |
Mr.doob
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74c7481e42
GLTFLoader: Clean up.
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8 years ago |
bdysvik
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e4a46ae56f
Added Line and LineSegments support for the Three.js glTF loader. Includes two examples: snowFlake and SnowFlakes where snowFlake is a THREE.Line object and snowFlakes a THREE.LineSegments object. Both examples are based on the geometry in the bufferedgeometry/lines/indexed demo.
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8 years ago |
Steven Wittens
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01d5d9342e
- Use if instead of shortcircuiting operator
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8 years ago |
Steven Wittens
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376df0a61d
tabs vs spaces: the empire strikes back
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8 years ago |
Steven Wittens
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7895397c5d
- Parse out extras as Object3D.userData for scene, camera, node, mesh, primitive
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8 years ago |
Takahiro
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46c3c5a1ce
Fix GLTF Skinning bug
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8 years ago |
Don McCurdy
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48cfde8e8f
Remove unnecessary delete.
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8 years ago |
Don McCurdy
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9367a573aa
Use color/emissive and map/emissiveMap as appropriate.
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8 years ago |
Don McCurdy
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1042cf26cf
Add specular/specularMap passthrough.
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8 years ago |