alteredq
|
d2a3122be1
Fixed Sprites to use "object.visible"
|
14 years ago |
alteredq
|
58e272f66f
Fixed couple of runaway globals in WebGLRenderer.
|
14 years ago |
alteredq
|
0033a97542
Fixed bug preventing re-adding of objects removed from the scene.
|
14 years ago |
alteredq
|
d4b2e4a8e0
Added color parameter to Sprite.
|
14 years ago |
alteredq
|
0d8f3572f0
Fixed shadowmap camera aspect ratio (thanks to @kig).
|
14 years ago |
Mr.doob
|
0a60ac30a7
renderer.data > renderer.info
|
14 years ago |
alteredq
|
e298ac6814
Renamed MeshShaderMaterial => ShaderMaterial
|
14 years ago |
alteredq
|
fe1ed04b02
Added fog parameter to standard materials (to be able to selectively switch off fog).
|
14 years ago |
alteredq
|
78521fad95
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
|
14 years ago |
alteredq
|
245dbfcc2a
Changed renderer.getClearColor API to return reference.
|
14 years ago |
alteredq
|
0959969fc3
Added skin rendering example plus some postprocessing fixes to make it work.
|
14 years ago |
alteredq
|
8c326a222f
Moved depth buffer writing control from renderer into material.
|
14 years ago |
alteredq
|
ca05c86fc5
Removed surprising bottleneck in WebGLRenderer.
|
14 years ago |
alteredq
|
75952217a2
Added frustumCulled flag to Object3D.
|
14 years ago |
alteredq
|
22e842347c
Fixed class hierarchy for BinaryLoader and UTF8Loader.
|
14 years ago |
alteredq
|
5a87757b1b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 years ago |
alteredq
|
59bfd81150
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
|
14 years ago |
Mr.doob
|
d8e75851f1
Uops, creating __webglMorphTargetsBuffers there is not what we want.
|
14 years ago |
Mr.doob
|
1be08e8afe
WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods.
|
14 years ago |
alteredq
|
1cbcc5beab
Optimized postprocessing example.
|
14 years ago |
alteredq
|
093bbb1cb9
Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets.
|
14 years ago |
alteredq
|
dcee8501f6
Merged with rectalogic's texture update fix.
|
14 years ago |
alteredq
|
4336d757ac
Added WebGLRenderTargetCube.
|
14 years ago |
Andrew Wason
|
ce76a7406c
Need to set correct slot as gl.activeTexture in setTexture
|
14 years ago |
alteredq
|
d5b117fc18
Merge remote-tracking branch 'remotes/rectalogic/imagedata' into dev
|
14 years ago |
Andrew Wason
|
9b0536da91
Don't confuse DataTexture with a Texture with ImageData.
|
14 years ago |
Andrew Wason
|
89f89ab61e
Don't confuse DataTexture with a Texture with ImageData.
|
14 years ago |
alteredq
|
39ed3bed93
Added "v3v" uniform type for array of THREE.Vector3.
|
14 years ago |
Mr.doob
|
4dd2df1545
Merge remote-tracking branch 'chandlerprall/master'
|
14 years ago |
Mr.doob
|
714e9ec302
REVISION++
|
14 years ago |