alteredq
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d34478d5ca
Added CircleGeometry to build and geometries example.
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13 years ago |
alteredq
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4300becc66
Unflipped UVs for CylinderGeometry.
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13 years ago |
alteredq
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3ebd18d26e
Added returning of face index to Ray.
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13 years ago |
Mr.doob
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e1e4a0abd4
Updated builds.
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13 years ago |
Mr.doob
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987602dc0c
Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071.
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13 years ago |
alteredq
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beaa18b652
Fixed ImageUtils.loadTexture that got broken when it was changed to use ImageLoader.
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13 years ago |
alteredq
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7dd4dd0b73
Started to clean up broken materials.
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13 years ago |
Mr.doob
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ee7d002aa8
Updated builds.
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13 years ago |
alteredq
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7b7947d8a3
Fixed handling of doubleSided / flipSided in DepthPassPlugin.
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13 years ago |
alteredq
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b838b38f47
Moved doubleSided / flipSided properties from Object3D into Material.
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13 years ago |
Mr.doob
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686c8eff10
Reverted PlaneGeometry XY to XZ change.
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13 years ago |
Mr.doob
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902c47a17c
Renamed objectMatrix to modelMatrix for consistency.
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13 years ago |
alteredq
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aa5918fbb8
Added support for metal flag to normal map shader.
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13 years ago |
alteredq
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672ae308c2
First stab at skinning in normal map shader.
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13 years ago |
alteredq
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13a665d444
Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying.
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13 years ago |
alteredq
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a2f0cf06a0
Changed normal map shader to be per-pixel.
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13 years ago |
alteredq
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c5d85fe632
Use smaller bone texture size for models with smaller skeletons.
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13 years ago |
alteredq
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80bc18fba6
Added shadow casting for SkinnedMeshes.
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13 years ago |
alteredq
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f75b34db18
Added SpotLight support to normal map shader.
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13 years ago |
alteredq
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a2ca7ab989
Added computeTangents to BufferGeometry.
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13 years ago |
alteredq
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01c31ae972
Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader.
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13 years ago |
alteredq
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15a3f8e92b
Added computeVertexNormals to BufferGeometry.
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13 years ago |
alteredq
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13608078b6
Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry.
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13 years ago |
alteredq
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c33d345415
Merged branch 'dev' into unflip
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13 years ago |
alteredq
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098d3edab8
Added dynamic updating of BufferGeometry. Added BufferGeometry.applyMatrix. Added Matrix4.multiplyVector3Array.
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13 years ago |
alteredq
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f734e10154
Unflipped sprites.
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13 years ago |
alteredq
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8835e7ae98
Do not flip images used in cube textures.
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13 years ago |
alteredq
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825715b355
Unflipped CubeGeometry.
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13 years ago |
alteredq
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0ae588c19c
More "Fixing V business": changed PlaneGeometry, SphereGeometry, reconverted OBJ assets.
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13 years ago |
alteredq
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fb81d8f97b
Made image flipping controllable by Texture.flipY flag.
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13 years ago |