Commit History

Author SHA1 Message Date
  alteredq d34478d5ca Added CircleGeometry to build and geometries example. 13 years ago
  alteredq 4300becc66 Unflipped UVs for CylinderGeometry. 13 years ago
  alteredq 3ebd18d26e Added returning of face index to Ray. 13 years ago
  Mr.doob e1e4a0abd4 Updated builds. 13 years ago
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. 13 years ago
  alteredq beaa18b652 Fixed ImageUtils.loadTexture that got broken when it was changed to use ImageLoader. 13 years ago
  alteredq 7dd4dd0b73 Started to clean up broken materials. 13 years ago
  Mr.doob ee7d002aa8 Updated builds. 13 years ago
  alteredq 7b7947d8a3 Fixed handling of doubleSided / flipSided in DepthPassPlugin. 13 years ago
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. 13 years ago
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 years ago
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. 13 years ago
  alteredq aa5918fbb8 Added support for metal flag to normal map shader. 13 years ago
  alteredq 672ae308c2 First stab at skinning in normal map shader. 13 years ago
  alteredq 13a665d444 Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying. 13 years ago
  alteredq a2f0cf06a0 Changed normal map shader to be per-pixel. 13 years ago
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. 13 years ago
  alteredq 80bc18fba6 Added shadow casting for SkinnedMeshes. 13 years ago
  alteredq f75b34db18 Added SpotLight support to normal map shader. 13 years ago
  alteredq a2ca7ab989 Added computeTangents to BufferGeometry. 13 years ago
  alteredq 01c31ae972 Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader. 13 years ago
  alteredq 15a3f8e92b Added computeVertexNormals to BufferGeometry. 13 years ago
  alteredq 13608078b6 Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry. 13 years ago
  alteredq c33d345415 Merged branch 'dev' into unflip 13 years ago
  alteredq 098d3edab8 Added dynamic updating of BufferGeometry. Added BufferGeometry.applyMatrix. Added Matrix4.multiplyVector3Array. 13 years ago
  alteredq f734e10154 Unflipped sprites. 13 years ago
  alteredq 8835e7ae98 Do not flip images used in cube textures. 13 years ago
  alteredq 825715b355 Unflipped CubeGeometry. 13 years ago
  alteredq 0ae588c19c More "Fixing V business": changed PlaneGeometry, SphereGeometry, reconverted OBJ assets. 13 years ago
  alteredq fb81d8f97b Made image flipping controllable by Texture.flipY flag. 13 years ago