История коммитов

Автор SHA1 Сообщение Дата
  alteredq d9d128f67a Fixed AnaglyphWebGLRenderer and ParallaxBarrierWebGLRenderer. 13 лет назад
  alteredq 4989d0294e Fixed Spline.getPoint(). Tweaked camera controls examples. 13 лет назад
  alteredq ff5d13d03c "Fixed" dynamic terrain demo. 13 лет назад
  alteredq 19f0b1f1e5 Cleaning up Blender scene exporter and SceneLoader. 13 лет назад
  alteredq 619cbaa556 Refactored GeometryUtils.triangulateQuads not to use array.splice. 13 лет назад
  alteredq 7230ffa2fc Refactored GeometryUtils.tessellate not to use array.splice. 13 лет назад
  alteredq bdd5861dce Tweaked transparency in extrude splines example. 13 лет назад
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. 13 лет назад
  alteredq 3c0413aeaa Added handling of vertex normals to GeometryUtils.tessellate. 13 лет назад
  alteredq 70ee0cf598 Fixed bug in GeometryUtils.triangulateQuads. 13 лет назад
  alteredq ba22d994e2 Added material.needsUpdate flag. 13 лет назад
  alteredq 2b59d31716 Merged @zz85's changes. 13 лет назад
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. 13 лет назад
  alteredq 2375024e9a Cleaned up TubeGeometry. 13 лет назад
  alteredq fc639b2ab6 Added physical specular term also to normal map shader. 13 лет назад
  alteredq e16fb7cfd0 Updated builds. 13 лет назад
  alteredq 685d72ed9f Merged @zz85's branch. 13 лет назад
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. 13 лет назад
  alteredq 2ccfed2c9c Updated builds. 13 лет назад
  alteredq 4df44908e7 Fixed particles sorting issues. 13 лет назад
  alteredq c1ce0dbb8c Changed depth sorting in WebGLRenderer to use world positions. 13 лет назад
  zz85 c6dacf6fca Update builds 13 лет назад
  alteredq 7abcc568cf Updated builds. 13 лет назад
  alteredq 483141ba3a Added DepthPassPlugin. 13 лет назад
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. 13 лет назад
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. 13 лет назад
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 лет назад
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. 13 лет назад
  Mr.doob a4088b8945 r48 13 лет назад
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 13 лет назад