alteredq
|
d9d128f67a
Fixed AnaglyphWebGLRenderer and ParallaxBarrierWebGLRenderer.
|
13 лет назад |
alteredq
|
4989d0294e
Fixed Spline.getPoint(). Tweaked camera controls examples.
|
13 лет назад |
alteredq
|
ff5d13d03c
"Fixed" dynamic terrain demo.
|
13 лет назад |
alteredq
|
19f0b1f1e5
Cleaning up Blender scene exporter and SceneLoader.
|
13 лет назад |
alteredq
|
619cbaa556
Refactored GeometryUtils.triangulateQuads not to use array.splice.
|
13 лет назад |
alteredq
|
7230ffa2fc
Refactored GeometryUtils.tessellate not to use array.splice.
|
13 лет назад |
alteredq
|
bdd5861dce
Tweaked transparency in extrude splines example.
|
13 лет назад |
alteredq
|
51bd5bcd7b
Added handling of vertex colors to GeometryUtils.tessellate.
|
13 лет назад |
alteredq
|
3c0413aeaa
Added handling of vertex normals to GeometryUtils.tessellate.
|
13 лет назад |
alteredq
|
70ee0cf598
Fixed bug in GeometryUtils.triangulateQuads.
|
13 лет назад |
alteredq
|
ba22d994e2
Added material.needsUpdate flag.
|
13 лет назад |
alteredq
|
2b59d31716
Merged @zz85's changes.
|
13 лет назад |
alteredq
|
83a894e61c
Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial.
|
13 лет назад |
alteredq
|
2375024e9a
Cleaned up TubeGeometry.
|
13 лет назад |
alteredq
|
fc639b2ab6
Added physical specular term also to normal map shader.
|
13 лет назад |
alteredq
|
e16fb7cfd0
Updated builds.
|
13 лет назад |
alteredq
|
685d72ed9f
Merged @zz85's branch.
|
13 лет назад |
alteredq
|
9451201ca3
Added workaround for ANGLE bug which was breaking shading when using physically based specular term.
|
13 лет назад |
alteredq
|
2ccfed2c9c
Updated builds.
|
13 лет назад |
alteredq
|
4df44908e7
Fixed particles sorting issues.
|
13 лет назад |
alteredq
|
c1ce0dbb8c
Changed depth sorting in WebGLRenderer to use world positions.
|
13 лет назад |
zz85
|
c6dacf6fca
Update builds
|
13 лет назад |
alteredq
|
7abcc568cf
Updated builds.
|
13 лет назад |
alteredq
|
483141ba3a
Added DepthPassPlugin.
|
13 лет назад |
alteredq
|
06fbed6503
Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility.
|
13 лет назад |
alteredq
|
aaaf14a056
Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example.
|
13 лет назад |
alteredq
|
e19f442f30
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
13 лет назад |
alteredq
|
eb37f601b5
Added MorphBlendMesh, MD2CharacterComplex and corresponding example.
|
13 лет назад |
Mr.doob
|
a4088b8945
r48
|
13 лет назад |
Mr.doob
|
c9213ab544
Added default material to Mesh, Line and ParticleSystem. Fixes #1373.
|
13 лет назад |