Commit History

Autor SHA1 Mensaxe Data
  Erik Kitson 01ac1e3d17 Added proper up-axis conversion for COLLADA models. Added support for key-framed animation. %!s(int64=14) %!d(string=hai) anos
  alteredq 10052662ab Merge branch 'dev' into renderer_plugins %!s(int64=14) %!d(string=hai) anos
  Erik Kitson 09304ba87c Fixed bug caused by incorrect use of Matrix4.decompose(). Also fixed bug in Animation - reference to deprecated Object3D.update() function. %!s(int64=14) %!d(string=hai) anos
  alteredq 91233570cf Transplanted bug fixes from @ekitson's commit. %!s(int64=14) %!d(string=hai) anos
  alteredq 3ded4a408f Changed Projector to use Frustum. %!s(int64=14) %!d(string=hai) anos
  alteredq 0c78ae95e9 Rest of the commit. %!s(int64=14) %!d(string=hai) anos
  alteredq c16ce4b26a Moved shadow map into separate plugin. %!s(int64=14) %!d(string=hai) anos
  Erik Kitson 05b6489520 Removed unnecessary vertex hashing which caused bugs if geometry was small enough for the hash function's rounding to cause loss of precision. Added support for faces with vcount greater than 4 by subdividing. Fixed texture bugs: V for UV was inverted, UVs not set for Face4s, offset and repeat and wrap options not set properly. %!s(int64=14) %!d(string=hai) anos
  John Pywtorak e338d8e053 Removed the unused initial xml doc creation that happens automatically from the XHR which returns an XML DOM object. %!s(int64=14) %!d(string=hai) anos
  John Pywtorak 60f43847fc Merge branch 'dev' of github.com:AddictArts/three.js into dev %!s(int64=14) %!d(string=hai) anos
  John Pywtorak 1db29f1893 Changed console error to return null and updated WebGLRenderer to handle null value. A valid matrix with no rotation and 0 scale will have a 0 determinant and does not need a normal matrix. %!s(int64=14) %!d(string=hai) anos
  Erik Kitson 62d2560b3c Fixed typos in Matrix4's transpose() and getInverse(). Also added convenience functions for adding a translation or rotation to a matrix (rather than just setting them). %!s(int64=14) %!d(string=hai) anos
  alteredq 4be5880b0f Made SpritePlugin and LensFlare plugins default. %!s(int64=14) %!d(string=hai) anos
  alteredq 1dcf5fc79b Moved sprite handling into plugin. %!s(int64=14) %!d(string=hai) anos
  alteredq 5c0cbaf5ac Moved sprite handling into plugin. %!s(int64=14) %!d(string=hai) anos
  alteredq 0eaeaad4f4 Added lens flares example. %!s(int64=14) %!d(string=hai) anos
  alteredq 982ce5baa1 Added forgotten file. %!s(int64=14) %!d(string=hai) anos
  alteredq ebf93289f8 Resurrected lens flares as custom plugin. %!s(int64=14) %!d(string=hai) anos
  alteredq 81297f6879 Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq a9cc828c64 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq f44be27547 Fixed SkinnedMesh cloning bug. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1b15b5ba27 Setting REVISION to 47dev again :) %!s(int64=14) %!d(string=hai) anos
  Mr.doob bd2f75b48a Updated r46 with some bugfixes found post release. %!s(int64=14) %!d(string=hai) anos
  Mr.doob cb960a567b Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob a51766a71a Merge branch 'master' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob d196b36c51 Removed useVertexNormals boolean from computeFaceNormals. %!s(int64=14) %!d(string=hai) anos
  alteredq 291d56186c Fixed Ray bug. %!s(int64=14) %!d(string=hai) anos
  alteredq 0de617e758 Added SceneUtils.cloneObject() %!s(int64=14) %!d(string=hai) anos
  Mr.doob 95aa0a6197 Merge pull request #765 from miohtama/patch-1 %!s(int64=14) %!d(string=hai) anos
  Mikko Ohtamaa f03e0e04be Added link to library build instructions %!s(int64=14) %!d(string=hai) anos