WestLangley
|
9d0ee4f31f
updateMatrixWorld() -> updateWorldMatrix()
|
5 years ago |
Mugen87
|
820ad6bac0
Core: Remove author comments.
|
5 years ago |
Luis Fonsi VEVO
|
cfeaec5378
clone euler rotation order when cloning/copyng object3d
|
5 years ago |
Mugen87
|
20de10da7e
Core: Move to let/const.
|
5 years ago |
Mr.doob
|
1017a5432e
Object3D: Replaced some vars with let/const.
|
5 years ago |
Mugen87
|
b14fce14a7
Examples: Clean up.
|
5 years ago |
WestLangley
|
957051a01f
rename .applyMatrix() to .applyMatrix4()
|
5 years ago |
Mugen87
|
e7ca3006b0
Math: Rename to MathUtils.
|
5 years ago |
Mugen87
|
f56d4c2889
Mesh: Remove drawMode.
|
5 years ago |
Mugen87
|
1bc56b7ea1
InstancedMesh: Added support for serialization/deserialization.
|
5 years ago |
Mugen87
|
e2538746ac
Clean up
|
6 years ago |
Mugen87
|
ec43642749
Core: Eagerly instantiate module scope variables.
|
6 years ago |
Johannes Deml
|
cbdef855c8
Fix problem by checking for _target variable, test passes now
|
6 years ago |
Johannes Deml
|
4d912894d7
Revert changes for Object3D
|
6 years ago |
Johannes Deml
|
3bbbab7ff4
Fix variable instantiation problem
|
6 years ago |
Garrett Johnson
|
b5288000c9
Merge branch 'dev' into events-gc
|
6 years ago |
Garrett Johnson
|
8342d027cd
share event objects
|
6 years ago |
Mugen87
|
518d2463af
Remove remaining IIFEs from core.
|
6 years ago |
Mugen87
|
87f6fed4a3
Object3D: Dispatch event in .add()/.remove() when operation is done.
|
6 years ago |
WestLangley
|
1b544f048a
Make Euler and Quaternion .onChange() methods private
|
6 years ago |
WestLangley
|
2f91246b0a
Object3D: added attach() method
|
6 years ago |
WestLangley
|
6745ce099d
Make applyMatrix() more robust
|
6 years ago |
Mugen87
|
c41d62639c
Mesh: Added serialization/deserialization support for .drawMode
|
6 years ago |
WestLangley
|
3ae862b2ed
Merge branch 'dev' into dev-rect_light_orientation
|
6 years ago |
Mr.doob
|
07b24f7f03
Merge pull request #11134 from sublambda/dev
|
6 years ago |
WestLangley
|
6f186bb317
Adopt glTF convention: lights face local neg-z direction
|
6 years ago |
Mr.doob
|
79992d416b
Merge pull request #14517 from WestLangley/dev-lookAt
|
7 years ago |
mbredif
|
98b120306e
optimized getWorldDirection
|
7 years ago |
WestLangley
|
7504c8a06c
Object3D.lookAt(): support rotated parents
|
7 years ago |
Mr.doob
|
52d4c46b6c
Object3D: Avoid serialising geometry for Sprites.
|
7 years ago |