提交历史

作者 SHA1 备注 提交日期
  Mr.doob b87bfc71c8 Bunch of changes... 14 年之前
  alteredq 0033a97542 Fixed bug preventing re-adding of objects removed from the scene. 14 年之前
  Mr.doob f676ce6eab Simpler DEPRECATED messages. 14 年之前
  Mr.doob b6f7444b0f Added deprecated warning to MeshShaderMaterial class. 14 年之前
  Justin Sermeno 2f234a2ac8 change child reference to object reference 14 年之前
  Justin Sermeno 914e1c4e95 Remove Object3D child from scene too 14 年之前
  Mr.doob 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. 14 年之前
  Mr.doob 94b7418f60 Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer). 14 年之前
  alteredq 75952217a2 Added frustumCulled flag to Object3D. 14 年之前
  Mr.doob 3d67cf43c3 Projector now using the "array.length = 0" way. 14 年之前
  Mr.doob 1578a27d33 Updated constructor position and buils. 14 年之前
  Mr.doob 55b753ed09 Merging with @pushmatrix's mater. 14 年之前
  alteredq 77341c86b1 First attempt at shadow mapping (work-in-progress). 14 年之前
  Andrew Wason 0825c1f612 Add support for additional Euler rotation orders. 14 年之前
  Mr.doob f25822bbbb Updated builds. 14 年之前
  alteredq adca3ad139 Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D. 14 年之前
  Mr.doob 6bee6c3972 Added AnaglyphWebGLRenderer. 14 年之前
  Mr.doob 87d4ddc72d Deleting middleman *Arrays if Object3D.dynamic == false. 14 年之前
  Mikael Emtinger e08e3456b0 Changed so objects added in sceneB in sceneA.addChild( sceneB ) actually propagates all the way up to sceneA, so they become rendered. 14 年之前
  Mikael Emtinger 0198766fed Added .name and .getChildByName( "objectName", doRecurse ) to Object3D. Added so scene-loader fills in .name property. 14 年之前
  Mr.doob e0e05f2962 Fixed Objec3D::lookAt 14 年之前
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 年之前
  Mr.doob c580473ff8 Removed visible check on Object3D.update (children transforms didn't get updated otherwise). 14 年之前
  Mr.doob 2a83aeb64b Object3D: Setting matrixWorldNeedsUpdate to true when updateMatrix has been called. 14 年之前
  Mr.doob c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. 14 年之前
  Mr.doob 7aa0bf9726 Added lookAt() example. 14 年之前
  Mr.doob 1a115ae86f Object3D::matrixNeedsUpdate ⟶ Object3D::matrixWorldNeedsUpdate 14 年之前
  Mr.doob f2af3864cc Matrix4 public and static methods clean up. 14 年之前
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 14 年之前
  Mr.doob 431b14f98e Merging with empaempa's branch 14 年之前